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As promised, here's a new suggestion. This one is derived from my previous suggestion on Procedural Music which, admittedly, was very ambitious. Research in procedural music like in my suggestion is still in its infacy.
So basically, this thread is based on two premises:
The game already has procedurally generated backgrounds, which relies on the same mathematical principles as procedurally generated sound.
Maybe I should give @Omni a highlight here. Apart from the programming stuff he seems to be the one that could find out the parameters to make it actually sound cool.
So basically, this thread is based on two premises:
- There is sound in space.[1][2][3]
- Every star system should not only look different, but feel different.
The game already has procedurally generated backgrounds, which relies on the same mathematical principles as procedurally generated sound.
Maybe I should give @Omni a highlight here. Apart from the programming stuff he seems to be the one that could find out the parameters to make it actually sound cool.