I've built up a collection of ship shells over a long period of time, and now that the weapons update is out I've been filling them in. I've been testing these new ships and weapons and figured I might as well post my results, for whoever the heck cares to know.
DEFENSE...
Beam Weapons Isanths... They always seem to bring my shields down fast. All beam weapon combinations quickly drop my shields and do fairly heavy ship damage. It probably doesn't help that the enemy ship always spawns close to me.
Beam/Missile isanth(arc beam)... can kill my ship that's 1.4k mass(4 times it's mass). It drops my 123,000 shields like it's nothing. The only counter I can think of is to use my own arc beam weapon, which feels wrong. I also tried using heat resistance defense chambers, still took tons of damage. I'm not sure if the heat resist chambers helped?
Cannon Isanths... I can shield tank their damage all day.
Cannon/Beam(artillery cannon)... It does respectable damage, but my shields are fully restored by the time it fires again.
Missiles Isanths... they seem to do decent damage
OFFENSE...
Beam (no slave)... The beam graphic doesn't always stay in sync with the blocks that I'm looking at and killing. The visual graphic of the beam is the only thing that latches on to anything, the actual damage beam only hurts what I point at, while holding the mouse button down.
Beam/Missile.... (100% beam, 0% missile) This is my current favorite weapon. I have the stats of a long range beam weapon, and the latch on ability of an arc beam. I'm not able to right-click zoom, but I don't really need to.
Beam/Missile (arc beam)(100% beam, 100% missile)... I don't use them on my own ships, I'm not sure why. I feel like I don't want to have anything to do with them.
Missile/Beam(homing missiles)(100% missile, 100% beam)... They miss, a lot. I believe Isanths only have a 135 top speed, and I can only hit them 1 out of every 4 to 5 shots, as they constantly accelerate and decelerate while orbiting me. I don't remember homing missiles missing this much. I tried reducing the beam slave to 50% to increase the missile speed, but the lock on became painfully slow, and it still missed often. It may be worth trying 75% slave? But even then I'm not sure that a faster missile would be any more accurate?
Cannons... (all cannons combinations)... I didn't feel like I was doing much damage with them, so I switched over to all beam weapons. Maybe there's some value in them, I dunno? I should probably get out my cloak ship someday and test some ai isanths against each other.
OTHER...
I use to be able to watch the structure and armor hp's on a target slowly drop as I shot different weapons at it. And it was a very satisfying source of feedback in the middle of combat. I no longer have that anymore, and I frequently find myself wondering if my weapons are doing anything while I'm fighting. If I'm fighting at a medium to far distance, I have no idea if I'm doing anything to him, until his reactor is hit. It feels like I'm poking around in the dark.
DEFENSE...
Beam Weapons Isanths... They always seem to bring my shields down fast. All beam weapon combinations quickly drop my shields and do fairly heavy ship damage. It probably doesn't help that the enemy ship always spawns close to me.
Beam/Missile isanth(arc beam)... can kill my ship that's 1.4k mass(4 times it's mass). It drops my 123,000 shields like it's nothing. The only counter I can think of is to use my own arc beam weapon, which feels wrong. I also tried using heat resistance defense chambers, still took tons of damage. I'm not sure if the heat resist chambers helped?
Cannon Isanths... I can shield tank their damage all day.
Cannon/Beam(artillery cannon)... It does respectable damage, but my shields are fully restored by the time it fires again.
Missiles Isanths... they seem to do decent damage
OFFENSE...
Beam (no slave)... The beam graphic doesn't always stay in sync with the blocks that I'm looking at and killing. The visual graphic of the beam is the only thing that latches on to anything, the actual damage beam only hurts what I point at, while holding the mouse button down.
Beam/Missile.... (100% beam, 0% missile) This is my current favorite weapon. I have the stats of a long range beam weapon, and the latch on ability of an arc beam. I'm not able to right-click zoom, but I don't really need to.
Beam/Missile (arc beam)(100% beam, 100% missile)... I don't use them on my own ships, I'm not sure why. I feel like I don't want to have anything to do with them.
Missile/Beam(homing missiles)(100% missile, 100% beam)... They miss, a lot. I believe Isanths only have a 135 top speed, and I can only hit them 1 out of every 4 to 5 shots, as they constantly accelerate and decelerate while orbiting me. I don't remember homing missiles missing this much. I tried reducing the beam slave to 50% to increase the missile speed, but the lock on became painfully slow, and it still missed often. It may be worth trying 75% slave? But even then I'm not sure that a faster missile would be any more accurate?
Cannons... (all cannons combinations)... I didn't feel like I was doing much damage with them, so I switched over to all beam weapons. Maybe there's some value in them, I dunno? I should probably get out my cloak ship someday and test some ai isanths against each other.
OTHER...
I use to be able to watch the structure and armor hp's on a target slowly drop as I shot different weapons at it. And it was a very satisfying source of feedback in the middle of combat. I no longer have that anymore, and I frequently find myself wondering if my weapons are doing anything while I'm fighting. If I'm fighting at a medium to far distance, I have no idea if I'm doing anything to him, until his reactor is hit. It feels like I'm poking around in the dark.