- Joined
- Apr 14, 2018
- Messages
- 49
- Reaction score
- 57
There is many post very overstrung about weapons and their futur on the dev build, I'm feel a little lonely as I see annoying things more aside weapons (as they will have to be balance, rewrited, tested, etc...) and I would like to talk with you (are interested ones) about others things who are currently modified in this dev !
First AI (As i don't know how they react in oooolders release). They seems less beast to hurt all ships and structure again and again and have a little better behaviour.
They seems not be restreint by rotation as they can make a half turn in a fraction of sec.
I haven't test yet drones as docking become really annoying actually (see below)
I see a very very annoying thing, and nobody talk abou that :
Now, you can't build on docked entities as long as they are docked.
Reported as bug.
Aside that :
Have you see others things ?
(will edit to add further)
First AI (As i don't know how they react in oooolders release). They seems less beast to hurt all ships and structure again and again and have a little better behaviour.
They seems not be restreint by rotation as they can make a half turn in a fraction of sec.
I haven't test yet drones as docking become really annoying actually (see below)
I see a very very annoying thing, and nobody talk abou that :
Reported as bug.
Aside that :
- Pirates attack more often, but seems to attack just by pleasure... they come, fire some blast and if you move about 1km, sometimes they disappear.
They flee trade shop, but there is no actual really reason to... May add some little weapons on trade structure could gve sense to that... I see see may 15 planets (4/6 stars) around me!!!
Seems to be due to "no balanced default config" about sector size.- defaut Logics bloc display is now off in inventory/hotbar/trade. That's seems... logic !
- Actually for me, the game seems a more heavy process, I get more advertise of heavyload.
Have you see others things ?
(will edit to add further)
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