- Joined
- Dec 25, 2017
- Messages
- 4
- Reaction score
- 5
I've played this game for a grand total of two hours so far, I figure I'd share my thoughts on the game from the perspective of someone who has played a metric ton of space games and a lover of minecraft but strangely enough has not really heard/played any Starmade before today. I have heard of it but never gotten past hearing of it as a minecraft-esque space game.
My first thoughts when I log into a singleplayer world is cool! I quickly manage to build my first spaceship and screw around with flying at supersonic speeds before settling down and making a ship that looks semi reasonable. I didn't really talk to the dude at the space station which in retrospect may have been a mistake but by the time I realized that I had no idea where that station was as I had launched myself all over the place. My biggest complaints so far are thus:
Overall not bad, here are some of my biggest likes.
Personally I'm already liking it and I'll definitely sink a couple hundred hours in once I get a good grasp of the mechanics, I bought the game just because I like the devs and I look forward to having it fleshed out more.
My first thoughts when I log into a singleplayer world is cool! I quickly manage to build my first spaceship and screw around with flying at supersonic speeds before settling down and making a ship that looks semi reasonable. I didn't really talk to the dude at the space station which in retrospect may have been a mistake but by the time I realized that I had no idea where that station was as I had launched myself all over the place. My biggest complaints so far are thus:
- UI is not the greatest at my screen size. Its not *bad* but feels cluttered especially compared to how the tutorials look.
- The in-game tutorials don't explain controls nearly as well as they should. I also noticed that it said "in later tutorials" but those aren't in there. There also needs to be more information on the different portions of the UI specifically on the build screen.
- After starting the game I only have salvaging lasers, while thats cool and all once I try to use them they seem a bit janky (specifically the 12 I have at the front of my ship I only seem to be able to get one to fire at a time, perhaps thats just me)
- No Middle click functionality for selecting things. Maybe its just me but that feels like a huge waste of a button especially how often it's used in other games.
Overall not bad, here are some of my biggest likes.
- overall feel of the game. I don't understand/know all of the mechanics but it already seems pretty in-depth. I've not even seen a space battle but I can already see that it would be a huge amount of fun to zip around in a little fighter twisting around the bad guys.
- Size of everything. It feels big but still close enough together, at least around the starting area. The stations I have encountered so far are big and I think they look pretty cool. I play another space sim called Avorion which to me has the same sort of feel when it comes to size. You can build a massive battleship and still be dwarfed in size when looking at other stations.
- Ship Mechanics, I've not seen exactly how everything works but I'm liking how the things I've figured out function.
- Crafting system seems cool, I've not done too much but I like the method and how it shows you recipes.
- Warp, its probably me nerding out but the hyperspace/subspace/whatever looks cool and makes me geek out a little.
Personally I'm already liking it and I'll definitely sink a couple hundred hours in once I get a good grasp of the mechanics, I bought the game just because I like the devs and I look forward to having it fleshed out more.