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GDPR 302420
Guest
Thing is, waffling cannons does not spread, thus your ability for area saturation is limited by how tall and wide you build your waffle.You can bring the exact same aguments against every missile or pulse layout (cause AoE), rapid fire layout (cause in combat you spread countless bullets over your enemy) or the concept of weapon waffeling (wich is a shotgun without spread)
As for missiles, unless your ships is tiny, the only weapon with enough AOE for this argument to apply to would be missile + pulse, but missile pulse drawbacks make them basicly useless.
And pulse.... if you honestly think that pulse is useful in any ship to ship scenario, I have bad news for you bud.
Spread weapons like what the OP is proposing are not limited by waffle size, and for the reasons I explained above would be overpowered, especialy in Systems 2.0
And thats without getting into preformance issues.
So while you are correct in that my argument can be applied to already existing weapons, the implications are much worse is the proposed spread weapons as opposed to existing weapons.