All right. About time someone did this. This thread is for sharing "fan theories" about the new planets. Theories based on Schine hints are strongly encouraged. Pure speculation is fair game, but kinda lame. We can't play with the new planets yet, but we can play scavenger hunt with the hints Schema and friends have dropped.
My guess is that they've done something like what was done before - tell the truth in such a wonky way that it befuddled us. Let's look at some of the things Schema said and try to decode them a bit. Unfortunately the original reversed April Fools prank is no longer accessible, or the link is just broken. If someone can find an archived copy, please link it. It would be helpful to compare the joke post to what dodecaplanets actually ended up being so we can work on deciphering Schema's humorous hints.
Voxel Planet
Now don't overhype that demo - that approach is rather unsuitable for Starmade as the blocks are misshapen to make it spherical. Don't believe me? Load it up and explore it.
The interesting part of that demo is that it generates with a single block at the center. Hmm... There's something to that. Auburn's come up with something I'll bet. But what?! And could this possibly mean the planets are now a single entity?
What's that behind and slightly to the left of the cube-thing? It looks like a dodecaplanet, but I've never seen one that color before...
It's grey, the same color as that cube in the center of the "planet" in the middle of the image. The joke planet looks like a cube, and the planet you see if you look really closely to the left kind of looks like a sphere. Are they perhaps still using the dodecahedron shape? That grey dodecahedron really has me scratching my head. I doubt it's a mistake or bug. Is it even really a dodecahedron? It's a little blurry to tell. Darned resolution/image compression/censorship... *grumble grumble*
Auburn's been at work on terrain generation, I see. I'm trying not to drool on my keyboard... Oh, and there's a river with multiple levels of water and an odd rendering-bug-like gap between them. Maybe this points to the development of an actual liquid engine for bodies of water and other liquids, which were mentioned long ago in a Q&A stream as a distant goal.
So to sum up what I've figured out so far:
Kinda-sorta-confirmed maybe:
So, your thoughts? Would anyone with a particularly strong intuition about puzzles and mind games like to weigh in?
(in reference to this thread: Reveresed April fools: The new planets are real )There's a hint in there somewhere...
My guess is that they've done something like what was done before - tell the truth in such a wonky way that it befuddled us. Let's look at some of the things Schema said and try to decode them a bit. Unfortunately the original reversed April Fools prank is no longer accessible, or the link is just broken. If someone can find an archived copy, please link it. It would be helpful to compare the joke post to what dodecaplanets actually ended up being so we can work on deciphering Schema's humorous hints.
A million times faster? That could be exaggeration, pointed at the fact that the joke image is only a few blocks, and possible optimizations to the game engine that would speed even THAT thing up from next to nothing to REALLY close to nothing.These new planets are according to our benchmarks about a million times faster to load and only take a fraction of memory compared to the old ones!
This could still be part of the "one block" joke, but it could also be an insight into how the new planets are generated. Perhaps they actually do start from one block somehow. This reminds me a lot of something in a tech demo from Aubern's portfolio.Generating the actual core of the planet was the hardest obstacle to overcome as it required exact placement of one block in a very specific position. One coordinate off, and the block would be in a different position, so we had to work for countless hours on getting those three numbers exactly right.
Voxel Planet
Now don't overhype that demo - that approach is rather unsuitable for Starmade as the blocks are misshapen to make it spherical. Don't believe me? Load it up and explore it.
The interesting part of that demo is that it generates with a single block at the center. Hmm... There's something to that. Auburn's come up with something I'll bet. But what?! And could this possibly mean the planets are now a single entity?
WTF? Kind of contradictory... there's another hint here that I haven't figured out. It probably has to do with how the planets (or their surfaces) load.These planets will be visible from all across the universe, as long as you are no more than a mile away from them.
No surprise there. Schema hates the very idea of anything other than pure seamlessness throughout the Starmade universe.They integrate into the game seamlessly.
*squints, tilts head to the left* ...HEY!The problems of them not being round has been finally solved by using a cubic sphere representation that looks like one cube block, but, if you squint and tilt your head slightly to the left, actually kind of looks like a sphere.
What's that behind and slightly to the left of the cube-thing? It looks like a dodecaplanet, but I've never seen one that color before...
It's grey, the same color as that cube in the center of the "planet" in the middle of the image. The joke planet looks like a cube, and the planet you see if you look really closely to the left kind of looks like a sphere. Are they perhaps still using the dodecahedron shape? That grey dodecahedron really has me scratching my head. I doubt it's a mistake or bug. Is it even really a dodecahedron? It's a little blurry to tell. Darned resolution/image compression/censorship... *grumble grumble*
This... might be straight up true. Multiple biomes have been discussed before and stated as an eventual goal.There is so much to explore! As you can see, this planet will have multiple biomes. While exploring you will encounter vast deserts full of sand blocks, deep forests with lots of foliage. Colder areas with ice crystals all over the place.
This was the remainder of a clue leading to this gif:Take out your ship core, strap a thruster on it and explore all these exciting new planets. Don’t forget your salvage computer to mine some resources on your journey.
Auburn's been at work on terrain generation, I see. I'm trying not to drool on my keyboard... Oh, and there's a river with multiple levels of water and an odd rendering-bug-like gap between them. Maybe this points to the development of an actual liquid engine for bodies of water and other liquids, which were mentioned long ago in a Q&A stream as a distant goal.
So to sum up what I've figured out so far:
Kinda-sorta-confirmed maybe:
- Optimizations out the wazoo
- (improved? maybe LOD?) seamless loading
- Multiple biomes per planet
- Prettier terrain as seen in the gif (with smexy rivers!)
- Actual liquids
- Single-entity planets
- Minds will be blown
- by arouq - Curved plate rendering (maybe just from a distance?)
- Edymnion - minds will not be blown.
- Planets will be perfect and everyone will be happy and there will be no more complaining about planets or anything else in the game because the planets are so awesome and they make the game perfect.
- Mr.Steam & EricBlank - Slightly off-cube blocks to allow a sphere
- jayman38 - Procedurally generated creatures that may contain contain secret sauce (or nuts)
So, your thoughts? Would anyone with a particularly strong intuition about puzzles and mind games like to weigh in?
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