I know its been a nebulous "someday" thing for a while now, but just putting back out there a request for better cross-entity lighting.
This is a section of hallway in my new ship. That black square in the center is actually the same dark grey block as the ones around it, it just happens to be the face block of a hidden anti-personnel cannon aimed down a long hallway.
Kinda stands out like a sore thumb, but I'm building on the assumption it will one day be fixed.
Would be really nice to find a way to just treat docked entities as being one object for lighting purposes...
This is a section of hallway in my new ship. That black square in the center is actually the same dark grey block as the ones around it, it just happens to be the face block of a hidden anti-personnel cannon aimed down a long hallway.
Kinda stands out like a sore thumb, but I'm building on the assumption it will one day be fixed.
Would be really nice to find a way to just treat docked entities as being one object for lighting purposes...