As of right now, I'm both loving and hating the new weapons system, as it gives you the option to add a slave then change how it deals damage. However, one of the problems that I have is that as you scale up to more and more blocks on titan, the range doesn't go up. This is most annoying to me in the beam modules, as I could create a 1500 block laser and the range still won't go up unless you add a beam slave.
What I think should take place is the option to have multiple slaves on one weapon system. So you could have a rapid fire beam weapon that can also go a decent range as well then increase the damage via overdrive blocks. The way that this would be balanced would be the massive amount of blocks needed to create such a system plus the energy system and thrust.
What do you guys think?
EDIT:
There should be only 2 slots, as 2 slaves can control range and reload with beam and cannon. Overdrive then adds extra damage.
What I think should take place is the option to have multiple slaves on one weapon system. So you could have a rapid fire beam weapon that can also go a decent range as well then increase the damage via overdrive blocks. The way that this would be balanced would be the massive amount of blocks needed to create such a system plus the energy system and thrust.
What do you guys think?
EDIT:
There should be only 2 slots, as 2 slaves can control range and reload with beam and cannon. Overdrive then adds extra damage.
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