does it work as expected if 2 peoples from different and same directions target the same floor?
have you ever seen an elevator with two cabins ? because I don't O_O
yeah 2 people can go to the same floor only if they wait for each other to arrive before pressing the exiting button (wich invert gravity when you are going up to not be upside down) or just wait for each other when going down but I think maybe I could improve this part but not sure due to limitation of gravity block's interactions with logic , etc...
btw when someone is inside the door are locked and a red light turn at each floor
there is no errors except errors made by the user but he must be incredibly stupid to do mistakes and even the only mistake a user can really do is choosing the wrong floor so not such dangerous xD
0 can't be used because it's the ready state of the bus (wich means an user is inside) , the maximum value (wich i 15 for 4bit) can't be used because it's used to reset everything when an user leaves
no it does not
due to limitation of gravity block's interactions with logic
yep and for the same reason as above :/
he will see that nothing is happenning above or under him, because you can't go with gravity you have to deactivate gravity
and always for the same reason: logic <--//--> gravity blocks xD
no it would add too much logic to the system wich is made to be easily buildable by anyone even those who are noob when it is about complex logic circuits
they are a lot of thing I just can't do
due to limitation of gravity block's interactions with logic
if this feature was implemented I would have already built a full automatic elevator where you just have to enter the cabin push the floor and press the submit button , whether you were under gravity or not it would work ^_^
I'm thinking about a gravity block wich can be activated by logic who activate gravity to all players in an area you set with area block , sort of inverted area trigger , It may be the easiest way to activate gravity with logic