- Joined
- Dec 12, 2014
- Messages
- 14
- Reaction score
- 10
been playing a lot of freespace 2 open lately and it got me thinking about what starmade severely lacks... BIG FRICKIN EXPLOSIONS.
And not just explosions but satisfying 90s esque 2d explosions... and the lack of particle effects like sparks coming off of cannon and beam hits cuz the wimpy explosions now are quite sad. but enough about graphics for weapons, what I suggest is that when a overheated ship timer hits 0 it BLOW THE F**K UP like it goes BOOOOOOOOOOOOOOM! the damage and radius of the blast would be calculated by its size, mass, and reactor blocks powering it with it acting like a decently powerful pulse but not so much pulse than a BIG FIREBALL WITH SHOCKWAVES AND POSSIBLE DEBRIS then it disappears possibly with chunks of scrap taking its place.
Pretty much this:
thoughts anyone?
And not just explosions but satisfying 90s esque 2d explosions... and the lack of particle effects like sparks coming off of cannon and beam hits cuz the wimpy explosions now are quite sad. but enough about graphics for weapons, what I suggest is that when a overheated ship timer hits 0 it BLOW THE F**K UP like it goes BOOOOOOOOOOOOOOM! the damage and radius of the blast would be calculated by its size, mass, and reactor blocks powering it with it acting like a decently powerful pulse but not so much pulse than a BIG FIREBALL WITH SHOCKWAVES AND POSSIBLE DEBRIS then it disappears possibly with chunks of scrap taking its place.
Pretty much this:
thoughts anyone?