- Joined
- Jul 4, 2013
- Messages
- 88
- Reaction score
- 33
Hello,
I noticed that with the new Asteroid shapes they often spawn to close together so they cause collisions.
This causes massive server (we are running a multiplayer server) performance drops.
We did reset the universe to make sure all the spawn points are updated to the new system and did not import any sector. Still wen someone is flying around and the load a sector it often happens that there are colliding asteroids which impact the performance severly and often make the server unresponsive.
Anyone have an idea how to fix this or what to do the reduce the issue that it does not happen that often?
I noticed that with the new Asteroid shapes they often spawn to close together so they cause collisions.
This causes massive server (we are running a multiplayer server) performance drops.
We did reset the universe to make sure all the spawn points are updated to the new system and did not import any sector. Still wen someone is flying around and the load a sector it often happens that there are colliding asteroids which impact the performance severly and often make the server unresponsive.
Anyone have an idea how to fix this or what to do the reduce the issue that it does not happen that often?