Yup! Just press N and click Navigation Filter, Uncheck Turrets and Docked, and you're good to go. =)+Bump
Was this ever addressed? As I see a sea of points for all the cores for all the turrets on my station. Wanting to disable the ones that 'dont matter' (all the neck ships!).
Yeah it really bugs me that docked moving parts are treated the same as docked ships or fixed guns. I always have docked entities until I specifically need to target a docked ship, and then it's just a mess if that ship also has any rail components such as doors or spiny bits.might I add an idea to the navigation filter
Hiding certain parts from public eyes
now with the whole rail system we can have all these moving parts on our ships
but some are just doors or injectors that have no IA unit attached
yet these moving parts are shown in the navigation filter
but I don't always want people to find doors or injectors..
with turrets I can understand
is it possible to add some new type of block to a *non AI* *still attached to a ship* object to disable its diamond
and only becomes a diamond when it gets detached from the ship or station
and while its linked it relays its weight to the ship its attached to
this to deny peeking into a ships makeup
hope you don't mind me adding this idea to this existing post