I had a neat idea for a bridge. Well, I say I did, I'm sure I'm not the first person to think of it. I've never seen it implemented before though.
http://i.imgur.com/1o2dcUY.gifv
Instead of looking outside the ship through windows, you'll be shown a 360-degree (almost) view of your surroundings on the monitors covering the walls of the room. Obviously it actually doesn't work but that's not what's important. :p
Unfortunately it doesn't come off without a hitch. The game seems to forget you were sitting in the chair when exiting the ship core since the core and the chair are technically on different ship entities.
Sorry if this is the wrong subforum, I had trouble deciding between general, logic or shipyard... I settled on shipyard since it's an aesthetic thing.
http://i.imgur.com/1o2dcUY.gifv
Instead of looking outside the ship through windows, you'll be shown a 360-degree (almost) view of your surroundings on the monitors covering the walls of the room. Obviously it actually doesn't work but that's not what's important. :p
Unfortunately it doesn't come off without a hitch. The game seems to forget you were sitting in the chair when exiting the ship core since the core and the chair are technically on different ship entities.
Sorry if this is the wrong subforum, I had trouble deciding between general, logic or shipyard... I settled on shipyard since it's an aesthetic thing.