- Joined
- Jun 12, 2015
- Messages
- 228
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- 72
The Launch rails added by the Fleets update are too slow, Speed em up Pls.
Doesn't work.I'm going to try rail speed controllers to ramp em up a bit. I'll et you know how that goes.
funny I had my drone launchers working fine for launch and recall one night , the next the drones wouldn't recall?I found them to be satisfactory.. but I also broke all the new blocks on my carrier build right away and had to put it on pause. lol. ..so haven't played with it enough. Would be nice if we could do something as simple as just speed controllers on them.
Do many find the speed to be too slow?
Instead of a straight buff, I would like to suggest that there should be a speed increase dependent on the number of launch blocks. For example (not a solid one, just something that could be...)Sounds like enough of you would like to see a speed boost that it is worth bumping the thread to council. Thanks for the feedback.
I like this idea, but the problem is when you are using the rails for routing. You may need 10 blocks just to position the vehicle for launch. I hate to suggest it, but perhaps an accelerator block?Instead of a straight buff, I would like to suggest that there should be a speed increase dependent on the number of launch blocks. For example (not a solid one, just something that could be...)
Let's say the max boost were 200% of the current launch speed, and the server default to get that was 10 launch blocks. As a vehicle went over each block it gained 25% of the current launch speed up to 200%. Thus; 5 launch blocks in a row would give a final speed of 125% current launch speed. 1 block would give 25%, 10 would give 200% etc...
This would preserve launcher use in situations where you don't really need an overly aggressive launch speed and keep the functionality to allow rail guns.
edit: Oh, and by not tieing it into a rail speed controller it becomes more of a design issue than just one more logic system to hide away. Although I will admit it would loose some of the flexibility that comes with rail speed controllers.
You could use the pickup rails for routing ships if you need something invisible.I like this idea, but the problem is when you are using the rails for routing. You may need 10 blocks just to position the vehicle for launch. I hate to suggest it, but perhaps an accelerator block?
Agreed, this is something that I believe we've been requesting ever since rails first appeared. At the very least it needs to be server-configurable, like max flight speed. The speed rail controller can be used from there to manage the speed to make things slower if necessary.While we're at it, all rails need a speed boost. the fastest speed a rail is capable of is slower than the astronaut moving on a single axis, let alone all 3
Please buff them, we need good warhead railguns!I imagine there might be a legit concern to making them faster. There is no reason Schema couldn't make them notably faster and yet he has not so perhaps it's an oversight or there are other issues. This is unfortunately a low priority issue. Since we are still working on rails I can ask if it's a possibility.