I see a lot of suggestions for balance changes, I make a bit myself and there is nothing wrong with balance suggestions.
However I think it would be a lot more fun both for the community and the devs to work on more gameplay centered features rather than constantly rebalancing the game.
My suggestion would be:
Now that we have a cargo system we need a system for facilitated trade between players making freighter craft useful and interesting.
As well as the ability to have shop moduals on ships (that need cargo space) so you can be a traveling merchant.
/////thread "rules"
Of corse like all suggestions there are many pros and cons with the system I have in mind many balance issues as well so that's why this thread is a brainstorm thread, I encourage other people to build upon my idea and the other ideas here.
Please do not criticize ideas or point out their flaws with out adding to it. "Your idea is bad and you should feel bad" is the definition of a poor community.
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I'm interested to see what people have in mind. :D
However I think it would be a lot more fun both for the community and the devs to work on more gameplay centered features rather than constantly rebalancing the game.
My suggestion would be:
Now that we have a cargo system we need a system for facilitated trade between players making freighter craft useful and interesting.
As well as the ability to have shop moduals on ships (that need cargo space) so you can be a traveling merchant.
/////thread "rules"
Of corse like all suggestions there are many pros and cons with the system I have in mind many balance issues as well so that's why this thread is a brainstorm thread, I encourage other people to build upon my idea and the other ideas here.
Please do not criticize ideas or point out their flaws with out adding to it. "Your idea is bad and you should feel bad" is the definition of a poor community.
//////
I'm interested to see what people have in mind. :D