Turn on bobby AI systens

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    Hey,

    I am playing this game for a little time now, and i simple HATE that every time i spawn a blueprint, i have to spend an hour in EVA going from turret to turret to activate then.

    There is a better way?
    I just found out today, in the Entity Structure the turret docking System collective and the fixed docking system collective... Both have neat "activate all AI" buttons, but sadly they don't work. The AI tab is empty too.
    I was supposed to connect something to something else for this to work, or i am missing something?
     

    Jaaskinal

    ¯\_(ツ)_/¯
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    Just be careful about not accidentally clicking "undock all." In addition to that though, having the reset to original position button is very nice aesthetically. Sometimes you'll go out fighting pirates or something and you don't want your turrets to look like a mess when you return to HB.
     
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    It would be nice if it was easier to access.
    Going into the menus to change it can be a pain during combat :/
     

    StormWing0

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    It'd be nice if the blueprints would fully save AI module state like they use to. XD So if it was saved on than it loads on kind of thing. >_>