Now i saw this was planned on the map update thing, but i recently checked and it was removed. I would like to remind you guys why this would be useful for the game and incorperative gameplay.
One example would be for a large factions mining purposes.
You can always stick a bunch of containers on any ship, and yes, i relise that, but what happens when you have a large dedicated ship, with room to fit multiple of medium sized miners, comes in, with hundreds of containers? What happens if you can only carry 10000 blocks of a stack at once (IMO, each block is 1 cubic meter, each stack is 10 000 cubic meters, theres something like 35 inventory/hotbar slots, thats over 300 000 cubic meters that you carry on your back. Bit unrealistic, is it not?) So, 1000 containers, 10 000 items per stack, 30 stacks per container, That 1000 containers there will hold 3 billion resources.
Now imagine if there was a limit to those incredibly unrealistic containers too. And say, a new system came up where a new block (cargo container) holds 48 blocks of storage per container block. That certainly would be incentive to have dedicated cargo carriers, which also involves more teamwork.
Heres the fleet idea with this suggestion:
Flagship/Capital Ship
A few larger ships like battleships
An escort army of frigates/corvettes
A drone army of fighters (Improved ai for this)
Support ship (Shields and Power)
Cargo Carrier to hold all the loot and quickly bring it back safely to homebase after the fight
A mining ship to gather the loot (unless your going to toat half broken ships to keep XD)
This allows the gameplay to be more than just your offensive and the cleanup crew, but you need a carry crew as well.
I know many players dont like this idea, but if it was perhaps config options on the limits, it might reduce server lag from large stacks of items, and also allow combat servers to invoke more teamwork among members.
Oh, and you know how people kinda frown about eating planets 24/7? This will solve it unless you just stick a few thousand cargo containers on the back of the miner. But then, the miner still has a large limit, and if they want to keep on adding containers, they have to keep on adding thrusters and power to maintain a speed. If they have 2 players, 1 doing cargo runs and 1 doing the mining, you can have more efficient mining as well as teamwork between players.