I'm trying to build my own AI anti-missile turret. I've made a small turret, I know it moves around in a circle, and the gun can rotate on its own axis as well.
It's tiny, so weight is not an issue. It has its own power, and its docked to a ship with ample power.
Bobby AI is installed. It is factioned to my faction. It's set to turret and selected target, and it is active (the checkbox has an X in it).
It will not shoot at selected targets, or even move.
Does the AI need to be master of the ship core and weapons computer? Does the AI have to touch the ship core and weapons computer?
It's tiny, so weight is not an issue. It has its own power, and its docked to a ship with ample power.
Bobby AI is installed. It is factioned to my faction. It's set to turret and selected target, and it is active (the checkbox has an X in it).
It will not shoot at selected targets, or even move.
Does the AI need to be master of the ship core and weapons computer? Does the AI have to touch the ship core and weapons computer?