Bug 100% crash solved

    Joined
    May 21, 2015
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    Good morning, everyone,

    During the past few weeks, I´ve been trying to get to the bottom of the infamous 100% crash.
    Finally, I made it!

    It appears that a content-restriction software (CanguroNet, from Telefonica) interfered with the normal download of the .vsh files that some shaders needed. In fact, when I opened the file that caused the error at 100% loading, it looked like this:

    "<html><head><meta http-equiv="refresh" content="0; url=http://filtranet.movistar.es:10236/...041&USER=-&REASON=-&CLIENTID=914733437&admin="></head><body></body></html>"

    Compared to a "normal" .vsh file, that looked like this:

    "#version 110

    uniform mat4 ModelViewMatrix;

    uniform mat4 ProjectionMatrix;

    uniform vec3 CamPosition;

    void main()
    {
    gl_FrontColor = gl_Color;
    gl_Position = ModelViewMatrix * vec4(gl_Vertex.xyz + CamPosition,1.0);

    }"



    Hopefully, this will be of help for someone! :)

    Cheers and my deepest thanks to the development team!
     
    Joined
    Jun 27, 2013
    Messages
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    166
    Good morning, everyone,

    During the past few weeks, I´ve been trying to get to the bottom of the infamous 100% crash.
    Finally, I made it!

    It appears that a content-restriction software (CanguroNet, from Telefonica) interfered with the normal download of the .vsh files that some shaders needed. In fact, when I opened the file that caused the error at 100% loading, it looked like this:

    "<html><head><meta http-equiv="refresh" content="0; url=http://filtranet.movistar.es:10236/...041&USER=-&REASON=-&CLIENTID=914733437&admin="></head><body></body></html>"

    Compared to a "normal" .vsh file, that looked like this:

    "#version 110

    uniform mat4 ModelViewMatrix;

    uniform mat4 ProjectionMatrix;

    uniform vec3 CamPosition;

    void main()
    {
    gl_FrontColor = gl_Color;
    gl_Position = ModelViewMatrix * vec4(gl_Vertex.xyz + CamPosition,1.0);

    }"



    Hopefully, this will be of help for someone! :)

    Cheers and my deepest thanks to the development team!
    Sorry if I sound like a broken record, but this is the reason why I clamour for encryption of all channels between the user and everything Starmade related, be it forum, wiki, or downloader. Your ISP has NO business analysing and mucking with your traffic.

    Thank you for that illustrative example.