the warning message that appears on the right side is partly in the advanced build mode.
since the shipyard update it doesn't fit anymore.
the new option to put a core onto rails made the advanced build mode longer. but the warning messages weren't moved. just a little move and it is fixed.
[DOUBLEPOST=1440778189,1440777178][/DOUBLEPOST]I want to add another bug to this, one that has annoyed me a lot. I was building this door, it had about 8 entities on 1 rails.
this forced me to make a system that turns off the rail movement after every piece is on its place. also, if 1 piece didn't fit, all the pieces behind it wouldn't be able to move. now after spending about 2 hours on a working system, it finally worked.
well... most of it, the part to stop the rails sometimes failed. but the pieces did move from start to end.
now I decided to take a break for a few hours, this unloaded the sector. When I came back and activated the door again....
somewhere the middle piece stopped moving. I was sure it could fit through everything, so I checked the rail speed controller
I checked if the logic block connected to it was on, it was on. I checked if the controller was connected to the rails, yes it was.
there was totally no reason for it to stop moving. but I didn't think it was a bug, I thought I did something wrong, I triple checked the logic gates and stuff. couldn't find any mistake. furious as I was, after spending 1 and a half hour searching, I broke down every piece and measured its area. that way, there was no possible way it couldn't fit without me seeing it. all of the pieces moved but 1, I undocked and redocked it and badaboom, it moved. now 2 hours later I finally made a system that would shut down the speed without any possible failure. I tested it many times. I was sure, it worked. then I started decorating the pieces again, I kept the blocks within the measured areas I had marked out, this way all the pieces would fit together. they did. I was so happy to finally have that door done after about 6 hours of work. so I left again giving myself a well-earned break. when I came back the whole shit wasn't working again! 1 piece wouldn't move. I checked every gate every wire every single bit or logic and rails. then suddenly, when I was raging all about on teamspeak, someone said to me: "you have to unload the sector for a while"
sometimes it happens that logic gets messed up being unloaded. I tried it and it was fixed! now in the end it took me about 10 hours to make a freaking door. please fix it!
since the shipyard update it doesn't fit anymore.
the new option to put a core onto rails made the advanced build mode longer. but the warning messages weren't moved. just a little move and it is fixed.
[DOUBLEPOST=1440778189,1440777178][/DOUBLEPOST]I want to add another bug to this, one that has annoyed me a lot. I was building this door, it had about 8 entities on 1 rails.
this forced me to make a system that turns off the rail movement after every piece is on its place. also, if 1 piece didn't fit, all the pieces behind it wouldn't be able to move. now after spending about 2 hours on a working system, it finally worked.
well... most of it, the part to stop the rails sometimes failed. but the pieces did move from start to end.
now I decided to take a break for a few hours, this unloaded the sector. When I came back and activated the door again....
somewhere the middle piece stopped moving. I was sure it could fit through everything, so I checked the rail speed controller
I checked if the logic block connected to it was on, it was on. I checked if the controller was connected to the rails, yes it was.
there was totally no reason for it to stop moving. but I didn't think it was a bug, I thought I did something wrong, I triple checked the logic gates and stuff. couldn't find any mistake. furious as I was, after spending 1 and a half hour searching, I broke down every piece and measured its area. that way, there was no possible way it couldn't fit without me seeing it. all of the pieces moved but 1, I undocked and redocked it and badaboom, it moved. now 2 hours later I finally made a system that would shut down the speed without any possible failure. I tested it many times. I was sure, it worked. then I started decorating the pieces again, I kept the blocks within the measured areas I had marked out, this way all the pieces would fit together. they did. I was so happy to finally have that door done after about 6 hours of work. so I left again giving myself a well-earned break. when I came back the whole shit wasn't working again! 1 piece wouldn't move. I checked every gate every wire every single bit or logic and rails. then suddenly, when I was raging all about on teamspeak, someone said to me: "you have to unload the sector for a while"
sometimes it happens that logic gets messed up being unloaded. I tried it and it was fixed! now in the end it took me about 10 hours to make a freaking door. please fix it!