So, last night I was helping a returning oldbie that hadn't played in nearly a year get set up on our server, explaining how the new stuff worked. Gave them a million creds for a station, a mining ship, everything they'd need for a quick start, and they go off and find a nice system to claim and start building in. Okay, all is well.
They're out mining when pirates attack, they rush back to the station and dock, but are still taking damage. They forgot to make it a faction home after claiming the system, whoops.
Then things got WEIRD.
Not sure of the exact sequence of events, but it looked like the mining ship zoomed off 2km away from the base and was hanging in space at an odd angle, except that it wouldn't come up on the nav computer, couldn't select it, couldn't enter it, and you could clip straight through it. Tried relogging, tried Tab+F6 to redraw the sector, no good. Complete ghost ship. We got the server admin involved, he was stumped as well when the guy said he couldn't dock back at the base, that there was some kind of invisible wall there. We head over there, and we can see his docking beam stop in mid-air for no apparent reason, while mine hit the block just fine.
And then suddenly my ship goes into spasms like I had clipped into a solid object. When I finally break free, I hit a solid invisible wall as well.
I decide to use the salvage arrays on my ship to try and map out this invisible wall, and then I get the notice that solved it. It was giving me the "You can't salvage this base" warning, AND the "You can't salvage this ship" warning.
The mining ship was still there, docked. Unselectable, and projecting it's image 2 km away. It was pulling the Picard Maneuver while at full stop.
So, we have him delete the rail block to force an undock, and as soon as he does the mining ship ghost 2 km away goes solid and shows up on our nav comps, and aside from some random twitching, everything goes back to normal.
Whole time I've played Starmade, I've never see anything like that. Invisible ships projecting ghost images is just freaky.
They're out mining when pirates attack, they rush back to the station and dock, but are still taking damage. They forgot to make it a faction home after claiming the system, whoops.
Then things got WEIRD.
Not sure of the exact sequence of events, but it looked like the mining ship zoomed off 2km away from the base and was hanging in space at an odd angle, except that it wouldn't come up on the nav computer, couldn't select it, couldn't enter it, and you could clip straight through it. Tried relogging, tried Tab+F6 to redraw the sector, no good. Complete ghost ship. We got the server admin involved, he was stumped as well when the guy said he couldn't dock back at the base, that there was some kind of invisible wall there. We head over there, and we can see his docking beam stop in mid-air for no apparent reason, while mine hit the block just fine.
And then suddenly my ship goes into spasms like I had clipped into a solid object. When I finally break free, I hit a solid invisible wall as well.
I decide to use the salvage arrays on my ship to try and map out this invisible wall, and then I get the notice that solved it. It was giving me the "You can't salvage this base" warning, AND the "You can't salvage this ship" warning.
The mining ship was still there, docked. Unselectable, and projecting it's image 2 km away. It was pulling the Picard Maneuver while at full stop.
So, we have him delete the rail block to force an undock, and as soon as he does the mining ship ghost 2 km away goes solid and shows up on our nav comps, and aside from some random twitching, everything goes back to normal.
Whole time I've played Starmade, I've never see anything like that. Invisible ships projecting ghost images is just freaky.