The idea would be that when a ship block is "destroyed" is doesn't kill the player, but just ejects him/her and renders the block useless until repaired by a hand tool.
At this point the AI would ceasefire (AI ships won't attack players outside their ship). They would then pull up close to the ship and send out a boarding party of enemy crewmen to invade the player's ship. This would allow for boarding action, and the use of escape pods.
What do you think?
At this point the AI would ceasefire (AI ships won't attack players outside their ship). They would then pull up close to the ship and send out a boarding party of enemy crewmen to invade the player's ship. This would allow for boarding action, and the use of escape pods.
What do you think?