I was thinking that Pulsers have got to be one of the most useless weapons in the game atm. they have a stupidly small range, is very weak, their stats are based on the dimensions of the array rather than the number of blocks u have.
Then i hit upon the idea that if the pulsers had some kind of deflection aspect to them then we would see a real use from them.
For instance: when fired, the burst not only damages things in range but at the same time it can deflect projectiles like Cannon bolts and missiles. The damage stat for the array could determine if the projectile is deflected or it goes right through. This would be an ideal addition since there's no countermeasures for missiles yet in the game meaning that the only way to defend against a missile is to hope your shields can eat it up.
although i would love to see this be a default feature to pulsers if there needs to be some balance then i would suggest that it be tied to a weapon combo, be a unique feature to push pulsers, or have a very high energy demand. Also for additional balance beams will not be affected by pulsers since it would be awkward to deflect beams of light with a kinetic shock wave.
Then i hit upon the idea that if the pulsers had some kind of deflection aspect to them then we would see a real use from them.
For instance: when fired, the burst not only damages things in range but at the same time it can deflect projectiles like Cannon bolts and missiles. The damage stat for the array could determine if the projectile is deflected or it goes right through. This would be an ideal addition since there's no countermeasures for missiles yet in the game meaning that the only way to defend against a missile is to hope your shields can eat it up.
although i would love to see this be a default feature to pulsers if there needs to be some balance then i would suggest that it be tied to a weapon combo, be a unique feature to push pulsers, or have a very high energy demand. Also for additional balance beams will not be affected by pulsers since it would be awkward to deflect beams of light with a kinetic shock wave.