You could try SMEdit but that program has been abandoned and left half done which sucks hard.no mods or external programs, nothing seriously? :'(
That would be very interesting, personally I don't really need an option to alter the core placement, that's a question of planning beforehand, but to envision difficult hull and other connections, or experimenting with the flow of a large surface, an external editor would be very handy indeed....I do think an official external editor is planned.
When you guys convene on the core movement issue, please consider the idea of having an in-game have a function to just move the ship around the core instead of actually moving the core. An out of game editor being the only way to do core movement doesn't really seem like an elegant solution.This issue has actually recently come up in council chat, options are still being discussed. I think it was mentioned it was something Schema wants to allow it but there are technical limitations stopping it from being done in game currently. I do think an official external editor is planned.
Core position really doesn't mater anymore with the HP system. It's no longer the center of the ship or the location the AI will target. If it's convenient on the bridge than that's the best place for it.okay, hate to Necro, but I was going to make a new thread. I buggered up the placement of my core. A year and a half ago, when I started making the ship I thought it'd be a smashing idea to have the core on the bridge. ... bright idea huh.... only thing is now the ship is now ~300*100*150 and has a lot of logic in it. If i broke those connections it would be a nightmare to fix. Unfortunately the only current way to move the core that I know of is copy-pasting, but to do it in meaningful chunks will kill my craptop . So is this actually officially planned in some way? Im happy to mothball the ship / finish it but not really use it until such a time when the tool comes about. But if nothing is likely to be around then I'll just have to take the pain of moving it manually :/.
As an aside, could the block position data of the ship be opened up in a text editor? If so could that then be translated into a tabulated format? If so then I would happily try and figure a way of moving the core from within the code itself . (although could I then re-save the file as the correct format :/)
True, however, for someone with a cutter they can just cut through the glass on the bridge and BAM, ship is theirs. Also, the core position currently is right infront of an elevator door that wasnt in the original design, which is an issue...Core position really doesn't mater anymore with the HP system. It's no longer the center of the ship or the location the AI will target. If it's convenient on the bridge than that's the best place for it.
Bobbybighoof is recoding it as we speak. He's been working on it for about a month nowps.SMEdit is old. I don't think it works for anyone anymore.