Ok so I decided to make a warhead missile using logic, wireless, and inner ship remotes. Idk if it's been done before, but here it is:
EDIT: Download Link: http://starmadedock.net/content/proof-of-concept-missile-launcher.2835/
DETAILS
The missiles are "primeable", meaning that they have a plex covering that is deactivated on launch. If needed, the timing can be altered with the addition of delay blocks. Also, in the rare event that the missile malfunctioned and is headed towards a friendly ship, just hit the launch remote again to "deprime" it (plex covering back on) and disable thrust (NOTE: the thrust is kinda hard to disable so I can't guarantee that it'll stop).
USES/APPLICATIONS
The only uses for the missiles I can imagine is if the power grid of your ship can't support actual missiles, or if you want no reload time between shots. The concept is kinda chill and can probably be applied to other, more useful stuff like self propelled probes or cruise control on ships (have done, can confirm. It's really useful if you're lazy like me and don't feel like holding W all the time).
In a nutshell, this system is halfway-decent and might be useful at some point. The blueprint will be uploaded and if you have any use for any part of this system or concept, please feel free to use it. I might upload a ship that uses this sometime in the future.
Thanks for reading,
Chilupa
Hey also how do you upload blueprints, because I've got no idea and this is my first thread post, and sorry for using caps in some places, I didn't feel like colouring stuff.
EDIT: Download Link: http://starmadedock.net/content/proof-of-concept-missile-launcher.2835/
DETAILS
The missiles are "primeable", meaning that they have a plex covering that is deactivated on launch. If needed, the timing can be altered with the addition of delay blocks. Also, in the rare event that the missile malfunctioned and is headed towards a friendly ship, just hit the launch remote again to "deprime" it (plex covering back on) and disable thrust (NOTE: the thrust is kinda hard to disable so I can't guarantee that it'll stop).
USES/APPLICATIONS
The only uses for the missiles I can imagine is if the power grid of your ship can't support actual missiles, or if you want no reload time between shots. The concept is kinda chill and can probably be applied to other, more useful stuff like self propelled probes or cruise control on ships (have done, can confirm. It's really useful if you're lazy like me and don't feel like holding W all the time).
PROBLEMS with this system:
The missiles don't start at the speed your ship is moving, so please try to not move while firing.
The missiles only go straight and have a slight margin of error when aiming at long range.
These don't do much to shields, so it's recommended that your target not have shields.
Very limited ammo.
Require a lot of resources.
GOOD of this system:
It looks kinda cool, I guess.
No power use.
No reload time between missiles.
AI turrets don't aim at these because the missiles are neutral.
The missiles are shielded to prevent destruction by fired shots.
Can be piloted if kamikaze is more your style (core access through bottom plex).
The missiles don't start at the speed your ship is moving, so please try to not move while firing.
The missiles only go straight and have a slight margin of error when aiming at long range.
These don't do much to shields, so it's recommended that your target not have shields.
Very limited ammo.
Require a lot of resources.
GOOD of this system:
It looks kinda cool, I guess.
No power use.
No reload time between missiles.
AI turrets don't aim at these because the missiles are neutral.
The missiles are shielded to prevent destruction by fired shots.
Can be piloted if kamikaze is more your style (core access through bottom plex).
In a nutshell, this system is halfway-decent and might be useful at some point. The blueprint will be uploaded and if you have any use for any part of this system or concept, please feel free to use it. I might upload a ship that uses this sometime in the future.
Thanks for reading,
Chilupa
Hey also how do you upload blueprints, because I've got no idea and this is my first thread post, and sorry for using caps in some places, I didn't feel like colouring stuff.
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