- Joined
- Jul 15, 2014
- Messages
- 506
- Reaction score
- 111
I feel one of the biggest flaws Starmmade has in its current form is it's very off putting for new people, who don't necessarily have the time or inclination to check out the community. I have a few friends who have given it a try and the reaction is usually the same, it's complicated, obtuse, takes too long to get started and there just isn't really much to do. Honestly, outside of the building mechanics (which are first rate, and getting better all the time) the game is definitely lacking as of now. Yes, for the record I know this game is no where near finished, and I have full confidence in the finished product (otherwise I wouldn't be posting on here :p ).
First of all I have a suggestion for community content, since the fantastic the community members make is one of the shining points of the game. I suggest that Starmade Dock implement a system for automatically updating the game with content that enough people rate highly enough. If custom factions/fleets/planets are going to be a thing then this will add more, and quality, content to the game, available straight away for new players to explore.
This would obviously have a couple of flaws to work out. First of all the uploader would have to be aware, and give permission, for their work to be part of the game proper. Secondly, a moderator or what have you would have to make sure it's appropriate, and doesn't infringe on existing copyright. And third there would need to be a system in place for making sure lag monsters aren't going to be auto uploaded onto weaker PCs.
My second suggestion on this topic would be for a complete overhaul to the games tutorial system. Giant text dumps, especially about a game this in depth, aren't an effective way to teach people how to play the game. I propose the game use the upcoming quest system to act as a tutorial, giving players tasks such as refitting a ship, making a logic system capable of doing "x", setting up a factory etc
Despite how short that suggestion was I feel that this is probably the most important, and would really appreciate people's inputs on that.
Finally, the game could do with being a bit more generous with starting resources. Or at the very least have more to do when starting out then just mine, craft and occasionally get blown up by pirates you stand no chance against.
Thanks for reading, and I would really appreciate input and feedback on these suggestions. I feel they would have a good positive impact on the game, so any thoughts on the matter are welcome.
First of all I have a suggestion for community content, since the fantastic the community members make is one of the shining points of the game. I suggest that Starmade Dock implement a system for automatically updating the game with content that enough people rate highly enough. If custom factions/fleets/planets are going to be a thing then this will add more, and quality, content to the game, available straight away for new players to explore.
This would obviously have a couple of flaws to work out. First of all the uploader would have to be aware, and give permission, for their work to be part of the game proper. Secondly, a moderator or what have you would have to make sure it's appropriate, and doesn't infringe on existing copyright. And third there would need to be a system in place for making sure lag monsters aren't going to be auto uploaded onto weaker PCs.
My second suggestion on this topic would be for a complete overhaul to the games tutorial system. Giant text dumps, especially about a game this in depth, aren't an effective way to teach people how to play the game. I propose the game use the upcoming quest system to act as a tutorial, giving players tasks such as refitting a ship, making a logic system capable of doing "x", setting up a factory etc
Despite how short that suggestion was I feel that this is probably the most important, and would really appreciate people's inputs on that.
Finally, the game could do with being a bit more generous with starting resources. Or at the very least have more to do when starting out then just mine, craft and occasionally get blown up by pirates you stand no chance against.
Thanks for reading, and I would really appreciate input and feedback on these suggestions. I feel they would have a good positive impact on the game, so any thoughts on the matter are welcome.