Planetary Structure

    Are you approve the idea?


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    It would be great, if it will be able in server.cfg, to set the structure of a planet.
    Also i do not mean the size...
    planetary_structure: square //Its able to choose: flat, round, dice, square (3-32

    So far i can find out, it will be possible to create much bigger planets with a better performance.
    And all the general players will have a better feeling, seeing a planet that looks like a Minecraft-Planet. :)
    (I have read a other suggestion, where it will be supported to chance the size of the planet-core, what will be helpful too.)

    Sry for grammatical errors...
    Greetings from Germany,
    Toderon (Alias Lennart)
     

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    Planets are a big issue; I don't think anybody knows what Schine plans on doing or how to actually go about improving them.

    Let's just say I'm all for any suggestions, even square planets would be great, if they could be larger in size. Finding a way to overcome performance issues so as to allow HUGE size planets would be a phenomenal boon for this game.
     

    Lecic

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    Cube planets have edges that are too sharp. Round planets don't work. If you want a flat planet, you can spawn one in with admin commands. Or, you know, just blow up a planet and use a single plate that flew off.
     
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    I maintain that "too sharp" is merely a failure for some people's personal standard and that is no good reason to shy away from a potential solution.
     
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    But then (maybe) it can be also be, to choose a square with x=edges... so to have structures like a 3-dimensional STOP-Sign...
    Lecic
     

    Lecic

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    I maintain that "too sharp" is merely a failure for some people's personal standard and that is no good reason to shy away from a potential solution.
    I'm sorry, but "too sharp" is hardly something you can argue against when moving from one plate to another requires a 90* drop.
     
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    So like a single block thats too sharp at his edges for you? ...
    Use wedges to round something like a planet.

    //EDIT
     
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    I'm not here to debate this, there are other threads in which that can be done. Do not discount a potential and viable solution.
     

    Lecic

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    I'm not here to debate this, there are other threads in which that can be done. Do not discount a potential and viable solution.
    This is literally a thread for debating potential planet shapes, though. What would POSSIBLY be a better thread to discuss this on? If you can't accept that people might disagree with a suggestion, stay out of the suggestion forums.
     
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    Jesus, slow your roll, m8. Not everybody wants to have a debate during every minute of every day on every thread. Also, I'm certain that I have stated my opinion on the matter before. Chill.

    Tl;dr, if you don't want cube planets because the edges would be a little weird, that's not a valid enough reason to discount a potentially doable solution to a serious problem.
     
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    So the suggestion were, to let the owner of an server select the structure of the planets of his universe...
    So is it acceptable for you Lecic ? I hoped you have read the entire suggestion include to configurate it out and not only to set all planets as dice.
     

    Lecic

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    So the suggestion were, to let the owner of an server select the structure of the planets of his universe...
    So is it acceptable for you Lecic ? I hoped you have read the entire suggestion include to configurate it out and not only to set all planets as dice.
    It's not that I don't think it's a bad idea to let server owners customize things. It's that I don't think it's worth Schema, Mic, or Briefcase's time to code in these new planet types at this stage of development. I think it would be better suited as a modded in feature than in vanilla.

    If you really want a cube planet, you could accomplish it with rails and logic.