I played on a server where collison damage is activ and it is no0t bad at all nut it is impossible to land on a planet when it is active only with a ship core but not with a ship also when you land really slow i tried it once and when i hit the ground the ship begann to bug into the planet blocks and was nearly destroyed.
Also in the new rail docking system docked blocks what touch an other block will be distroyed when undock.
This doesn't happen always but nearly anytime so I had to replace the Rail docker and rail after undock.
I suggest a impact speed for blocks for damage them and really damage not instant destroy the block.
So at a low spead impact the nblock will only be damaged and can be repaired like in the normal damage system from weapon damage.
Also in the new rail docking system docked blocks what touch an other block will be distroyed when undock.
This doesn't happen always but nearly anytime so I had to replace the Rail docker and rail after undock.
I suggest a impact speed for blocks for damage them and really damage not instant destroy the block.
So at a low spead impact the nblock will only be damaged and can be repaired like in the normal damage system from weapon damage.