Collision Damage to agressive

    Joined
    Aug 25, 2013
    Messages
    15
    Reaction score
    2
    • Purchased!
    • Legacy Citizen 2
    I played on a server where collison damage is activ and it is no0t bad at all nut it is impossible to land on a planet when it is active only with a ship core but not with a ship also when you land really slow i tried it once and when i hit the ground the ship begann to bug into the planet blocks and was nearly destroyed.
    Also in the new rail docking system docked blocks what touch an other block will be distroyed when undock.
    This doesn't happen always but nearly anytime so I had to replace the Rail docker and rail after undock.
    I suggest a impact speed for blocks for damage them and really damage not instant destroy the block.
    So at a low spead impact the nblock will only be damaged and can be repaired like in the normal damage system from weapon damage.
     
    Joined
    Jan 28, 2015
    Messages
    26
    Reaction score
    8
    In the settings you can change the speed at which blocks will be destroyed by collision damage (default is 2).
    For example if you have a ship going 10m/s it will be susceptible to collision damage, but if you have a ship going at 1m/s it will not be damaged.

    Tell the server owner to increase the collision damage min speed to something like 30.
     
    Joined
    Feb 8, 2014
    Messages
    20
    Reaction score
    9
    The collision damage currently offered in the game is only a testing version with very limited ability. It is by no means a finished version of what the devs wanted out of collision damage. It's in game settings only as an optional choice, but it is recommended that it is not used as it is still extremely buggy and not optimized or perfected.
     

    ResonKinetic

    SPICY hot dog child
    Joined
    Apr 26, 2013
    Messages
    196
    Reaction score
    34
    • Purchased!
    • Legacy Citizen 6
    In the settings you can change the speed at which blocks will be destroyed by collision damage (default is 2).
    For example if you have a ship going 10m/s it will be susceptible to collision damage, but if you have a ship going at 1m/s it will not be damaged.

    Tell the server owner to increase the collision damage min speed to something like 30.
    this doesn't work. no matter how high you set it, you'll always take damage from collision. needs to be fixed.