My congratulations to the new council members and here's to a successful term. With that being said , I would like to begin a list of requests for the members to take into consideration from your community. I invite all community members to add to this thread the issues they would like to see addressed.
I will start with my thoughts. The current meta to me on weapons seems centered around beam and pulse homers, be they main ship or turret weapons. There are more choices out there and I would like to see them become viable in some way.
AI - Bobby needs to have separate setting from NPC pirates in order to give servers more flexibility in the settings. Also the AI needs streamlined in some manner to actually make settings logical. There is no need for a separate menu to activate AI under turret docking imo.
The gameplay needs adjusted. Right now custom servers are everywhere but the customizing always seems to come down to larger pirates - big ships, big shields, big power. While this can be entertaining I submit that it actually seems to deter pvp encounters. Why take on a player with a ship you spent 3 times as much effort on to survive pirates compared to vanilla, when you can just farm those pirates and eat for weeks.
Those are a few from me. Again congrats to the Council
I will start with my thoughts. The current meta to me on weapons seems centered around beam and pulse homers, be they main ship or turret weapons. There are more choices out there and I would like to see them become viable in some way.
AI - Bobby needs to have separate setting from NPC pirates in order to give servers more flexibility in the settings. Also the AI needs streamlined in some manner to actually make settings logical. There is no need for a separate menu to activate AI under turret docking imo.
The gameplay needs adjusted. Right now custom servers are everywhere but the customizing always seems to come down to larger pirates - big ships, big shields, big power. While this can be entertaining I submit that it actually seems to deter pvp encounters. Why take on a player with a ship you spent 3 times as much effort on to survive pirates compared to vanilla, when you can just farm those pirates and eat for weeks.
Those are a few from me. Again congrats to the Council