Updated rail turrets. Changed the Bee lead-out and made them rail dockable. Universal docking port (checkout Rabenschild vids on that) Minor cosmetic changes.
Rebalanced main weapon systems. Rebalanced turret systems. Fixed some flaws in the hull.
These are not the droids you are looking for.
Installed a basic sensor package. Wedges everywhere!
Wedged the drone bay doors. Added faction modules to the drones. Added some additional shielding to the drones.
Forgot to put back some hull
Jump Drive! Shields have suffered a little because of the jump drive integration. Still over 300K though. Fixed a couple of internal and external hull issues I wasn’t happy about. Added a radar jammer. Added an additional salvage beam block per group to the salvage drone. Added additional power to the drones. Added a repair beam system to the main ship. Added an AI module. Overhauled the turret system with a more robust version.
After testing the Queen Bee on the mushroom fleet server and getting some additional feedback I made some slight improvements to the design: Improved the drone bay significantly. It’s a lot easier to dock or undock the drones now. Menacing RED missiles. Just because. Added some additional shield regen to the turret system. Added a fancy grill to the front flood lights. Added a cool cinematic camera point to the captain’s chair.