Role: Large-Scale Harvester, Asteroid tow
- Replaced old docking system with new Rail system. As a result all turrets have been placed with their rail complaint versions.
- Revomed Pickaxe dock and replaced old SPV dock with a drone dock
- Comes equipped with the new Pickaxe Mark II mining drone
- Re-optimized weapon systems
- Added USDs
- Added Cargo system that transfers when docked.
- added an Auto charge system for the Jump Drive. When activated will automatically charge the drive up to 90%.
- Added Inner ship remote to activate the auto salvage arrays.
- Redesigned interior
Generation: I (redesign)
(T)Mass: 9,289.9*
L/H/W: 125m/59m*/55m
Power: 6,245,641.2* Regen: 473,354.4 e/sec*
Thrust: 6,067.2*
Shields: 542,159* Regen: 10,043 s/sec*
Cargo:
2 Medium Cargo Holds*
42,100 V1 Medium Aft Hold*
56,800 VArsenal:
8 Siege-Grade Debris Breaker Cannons*
Cannon+Cannon 100%+ Punch-Through Effect 100%4 Debris Destroyer Cannons*
Damage: 39x4, 108x4
DPS: 3,920
Missile+Damage Beam 100%+Punch-Through Effect 100%2 Debris Vaporizers*
Damage: 108,000
Missile+Damage Pulse 56.9%4 Cutter Beams*
Damage: 289,434.4
Damage Beam+Cannon 100%Extras:
Damage: 200 per tick
277 Salvage Cannons
Salvage+Cannon 100%Beam Tow System
Salvage Power: 30 per array
Use "Auto Salvage" to auto fire the array. Removing the need to press the mouse button.
Damage Beam+Cannon 100%+Pull Effect 100%Anti-Gravity System (Stop 100%)
Faces backwards to pull asteroids.
Warp Drive*
1 Jump Drive systemTurrets:
5,784/4,645 Modules
Has a logic Auto Charger connected. Press "Auto Charge" on the flight mode hotbar to activate. Charges to 90% automatically.
2 Daemon MK-III Turrets*
2 Hydra MK-III Turrets*
2 Cerberus MK-III Turrets*
2 Goliath MK-II Turrets*
6 Kappa 1.1 Turrets*
Docks:
1 Pickaxe MK-II Drone*
Drone can be launched/retrieve from flight mode.1 Prometheus Radar MK-II*
Switch to in order to use scan system
Hit Points:
Armor: 2,195,725
Structure: 3,182,945
Another Update for the World Reaper
New Stats
- Optimized Salvaging Arrays. Added another salvaging computer to fill in the space between Arrays, creating a solid grid. No more dead zones
- Completely refitted the Shredder arrays due to the Second Salvage array taking its place
- Added a filter system to storage. resources are now filtered out from non resources and are collected in one place
- Added instructions on how to use the Auto-Salvage System
- Added the Prometheus Radar for system scanning
- Completely Overhauled the Reactors to compensate for the more powerful Salvage Arrays
- Removed defunct blocks that prevented this from being constructed in survival
- Replaced Sub-Warp Drive (Overdrive) with an Anti-Gravity System (Defensive Stop) to enable the World Reaper to operate within planetary atmospheres
- Added 6 new Mini-Docks to the SPV bay.
- Optimized basic systems
- Minor Hull/Interior refinishes
Role: Large-Scale Harvester, Asteroid tow
Generation: I (redesign)
Mass: 7,543.1*
L/H/W: 125m/ 43m*/ 55m
Power: 5,708,908.4 Regen: 450,581.4 e/sec*
Thrust: 6,942*
Shields: 270,800* Regen: 10,384 s/sec*
Arsenal: 8 Siege-Grade Debris Breaker cannons (1,960 DPS-Punch-Through)*, 4 Debris Destroyer Cannons (Lock on; Dam: 3000-Punch-Through),
2 Debris Vaporizers (Lock on; Dam: 203,400), 4 Cutter Beams (Dam:50)
Extras: 277 Salvage Cannons (14 Blocks/sec)*, Beam Tow, Anti-Gravity System (Stop 100%)*, Warp Drive (6,188/3,772 Modules)*
Turrets: 2 Daemon-MKII 2.3 Turrets, 4 Hydra 2.2 Turrets, 3 Cerberus MK-II Turrets, 2 Orthrus Turrets
Docks: 1 SPV bay, 1 Pickaxe Droppod 1.1, Prometheus Radar*, 6 Mini Docks*
A Minor Update for the Worldreaper
New Stats
- Used logic connections to automate the Salvage Beams. Simply activate the system and watch as you no longer have to manually fire the system from the core. All salvaged Materials are now automatically sent to the storage systems
- Swapped out the Arbiter Autocannons for the New Orthrus Missile Interdiction Turrets
- Added Cutter Beams as a new weapon
- Increased the Power of the Beam tows. Can pull large objects like asteroids fairly easily now
- Swapped out the Pickaxe Droppod with its newer Salvage torpedo Version
- Minor Hull refinishing as well system optimizations
Role: Large-Scale Harvester, Asteroid tow
Generation: I (redesign)
Mass: 7,479.9*
L/H/W: 125m/ 40m/ 55m
Power: 5,708,908.4* Regen: 918,344.3 e/sec*
Thrust: 7,035.1*
Shields: 241,458* Regen: 10,356 s/sec*
Arsenal: 14 Siege-Grade Debris Breaker cannons (43,325 DPS-Punch-Through), 4 Debris Destroyer Cannons (Lock on; Dam: 3000-Punch-Through),
2 Debris Vaporizers (Lock on; Dam: 203,400), 4 Cutter Beams (Dam:50)*
Extras: 147 Salvage Cannons (14 Blocks/sec), Beam Tow, Sub-Warp Drive (Overdrive-100%), Warp Drive (5,632/3,518 Modules)
Turrets: 2 Daemon-MKII 2.3 Turrets, 4 Hydra 2.2 Turrets, 3 Cerberus MK-II Turrets, 2 Orthrus Turrets*
Docks: 1 SPV bay, 1 Pickaxe Droppod 1.1*
Price: 35,137,074 Credits*
A Small but significant Update to the Worldreaper
New Stats
- Replaced the Propeller Cruse control with Warp Drive
- Connected Cannon Systems to the Salvage Arrays to double its performance
- Fixed the Logic with the Airlocks
- Added a Brand new defensive system. The Debris Vaporizer
- Minor Hull Alterations
Role: Large-Scale Harvester, Asteroid tow
Generation: I (redesign)
Mass: 7,350.0*
L/H/W: 125m/ 40m/ 55m
Power: 5,651,880.3* Regen: 918,413 e/sec*
Thrust: 7,007*
Shields: 238,934* Regen: 10,312 s/sec*
Arsenal: 14 Siege-Grade Debris Breaker cannons (43,325 DPS-Punch-Through), 4 Debris Destroyer Cannons (Lock on; Dam: 3000-Punch-Through),
2 Debris Vaporizers (Lock on; Dam: 203,400)*
Extras: 147 Salvage Cannons (14 Blocks/sec)*, Beam Tow, Sub-Warp Drive (Overdrive-100%), Warp Drive (5,632/3,518 Modules)*
Turrets: 2 Daemon-MKII 2.3 Turrets, 4 Hydra 2.2 Turrets, 3 Cerberus MK-II Turrets, 2 Arbiter Autocannons
Docks: 1 SPV bay, 1 Pickaxe Droppod
Price: 34,272,229 Credits*
A very Minor Update the Worldreaper
New Stats
- Fixed the logic behind the Propeller Cruse control system. It should work properly.
- Slightly redesigned the core room as well as added vital system read outs within viewing range of pilots
- Edited the text on all Displays to be more ascetically pleasing. also added a directory to save the coordinates of planets that are rich in minerals
Role: Large-Scale Harvester, Asteroid tow
Generation: I (redesign)
Mass: 7,330.0*
L/H/W: 125m/ 40m/ 55m
Power: 4,189,067.7 Regen: 911,519.7 e/sec
Thrust: 6,892.2
Shields: 232,713 Regen: 10,307 s/sec
Arsenal: 14 Siege-Grade Debris Breaker cannons (43,325 DPS-Punch-Through), 4 Debris Destroyer Cannons (Lock on; Dam: 3000-Punch-Through)
Extras: 147 Salvage Cannons (7.2 Blocks/sec), Beam Tow, Sub-Warp Drive (Overdrive-100%), propeller Cruse-Control System
Turrets: 2 Daemon-MKII 2.3 Turrets, 4 Hydra 2.2 Turrets, 3 Cerberus MK-II Turrets, 2 Arbiter Autocannons
Docks: 1 SPV bay, 1 Pickaxe Droppod
Price: 19,911,414 Credits*
More Pictures: http://imgur.com/a/9UvMG#0
A Massive Update to the Worldreaper
New Stats
- New refinished Hull
- Refurnished Interior
- Recalibrated Power and Shield Systems
- Installed new Shield Regenerators
- Swapped out all Turrets for their Current Gen Equivalents while adding new Autocannon
- Installed new weapon Systems
- Changed the small scout craft to the New Pickaxe Droppod
- Logic Implementation
- Installed Sub-Warp drive
- Installed Propeller Cruse-Control
- Installed Beam Tows
Role: Large-Scale Harvester, Asteroid tow
Generation: I (redesign)
Mass: 7,329.0
L/H/W: 125m/ 40m/ 55m
Power: 4,189,067.7 Regen: 911,519.7 e/sec
Thrust: 6,892.2
Shields: 232,713 Regen: 10,307 s/sec
Arsenal: 14 Siege-Grade Debris Breaker cannons (43,325 DPS-Punch-Through), 4 Debris Destroyer Cannons (Lock on; Dam: 3000-Punch-Through)
Extras: 147 Salvage Cannons (7.2 Blocks/sec), Beam Tow, Sub-Warp Drive (Overdrive-100%), propeller Cruse-Control System
Turrets: 2 Daemon-MKII 2.3 Turrets, 4 Hydra 2.2 Turrets, 3 Cerberus MK-II Turrets, 2 Arbiter Autocannons
Docks: 1 SPV bay, 1 Pickaxe Droppod
Price: 19,909,115 Credits