NOTE: This is not my original design, this is a heavily modified version of Squirrel's creation, the original can be found here.
This is the first in a series of Star Wars refits I'm working on focusing first on the Empire... this will probably be by far the smallest of them. I'm sort of cutting my teeth on the smaller ones.
Primarily RP but can hold her own in a fight with equal sizes and the missiles can make short work of fighters at long ranges. The Marauder however won't last in a prolonged engagement as it has a relatively low shield recharge rate.
Marauder Corvette - Imperial Fit
Stats
Please let me know if you have any feedback or run into any bugs.
This is the first in a series of Star Wars refits I'm working on focusing first on the Empire... this will probably be by far the smallest of them. I'm sort of cutting my teeth on the smaller ones.
Primarily RP but can hold her own in a fight with equal sizes and the missiles can make short work of fighters at long ranges. The Marauder however won't last in a prolonged engagement as it has a relatively low shield recharge rate.
Marauder Corvette - Imperial Fit
Stats
- Mass: 18k
- Length: 195m, Height: 22m, Width: 131m
- Shields: 1.2m (3.3k regen/sec)
- Armor HP: 4.3m
- Ship HP: 7.3m
- Jump Drive: Charge time 52sec
- 2 Forward Turbo Lasers: 78k DPS (explosion radius 1.1)
- 1 Heat Seeking Missile: 861k damage per missile, reload 15sec, explosion radius 11
- 1 Lockon Missile: 870k damage per missile, reload 15sec, explosion radius 12
- Fully functional hangar bay
- 6 Fighters
- Hangar logic
Please let me know if you have any feedback or run into any bugs.