- Game version
- v0.201.378
As you wish,
What if he doesn't survive?
He's no good to me dead
Put Captain Solo in the cargo hold
YUP!
It's here! My first replica build, from scratch based on concept art and blueprints of the original Slave I from The Empire strikes Back along with most of the visible features of the cross-sections book interior and a few other details from AOTC and TCW.
I was curious to see how difficult it would be to put a full interior on a ship this size and keep features that are signature to the ship intact. Here's the lowdown.
-Interior accuracy-
>Cockpit chair rotates down (with wings) at the touch of a button into landing position
>Cargo hold has two holding cells for prisoner transport
>Obviously there's SM cargo capacity as well on the ship.
>Underneath the cockpit is the escort guard observation deck, a usually overlooked detail. So now you can have two non-prisoner, passengers.
>USD added in place of the scanning/jamming dish, but is partially accurate due to it doubling as an airlock port in TCW series.
>Cargo hold door and ramp are a thing.
>Cockpit has the scopes on the right that boba slides back up before pursuing han solo.
-Exterior Accuracy-
>Scratch paint and wing joint colouring is more or less referenced from Art, the film, and the UCS lego set.
>Due to scale, the back griebling is scattered motherboard which works well considering the limiting in scale and wanting the ability to land flat.
>Thrust Bloom is that eerie orange.
-Weapons Accuracy-
>The quad turbolasers are actually a single turret that is set to Select Target
>Native weapons are heat-seeking missiles and rapidfire cannons hidden in the midpoint hidden hatches. (see image where it is revealed) All weapon colours proper.
>Want those seismic charges!!!??? NO PROBLEM this is my first build with mines so not sure how well they work, but it's placed exactly where it should be in TCW. Have fun with them....BWAAAAAAAAM!
-Systems-
Sure, it's an RP ship so it's really meant to be a fun scout and showpiece, but I worked hard to put in some fun systems all the same.
-Stealth
-Recon
-Mobility
-Jump
Considering its size and interior detail the system adaptiveness of this ship is impressive and makes for a great scout vehicle.
Overall I think the ship is about 90% accurate. I'm sure with a 3:1 scale I could make it 100% accurate, but then it'd be too big to feel real so I prefer this compact guy!
Cons
-For me I was upset I didn't put the core somewhere nicer so you could easily see the cockpit controls and fly at the same time, camera placement is good but i miss seeing the computers lining the bottom of the screen. Besides that, I'm pretty darned happy how it turned out! Let me know what you all think!
What if he doesn't survive?
He's no good to me dead
Put Captain Solo in the cargo hold
YUP!
It's here! My first replica build, from scratch based on concept art and blueprints of the original Slave I from The Empire strikes Back along with most of the visible features of the cross-sections book interior and a few other details from AOTC and TCW.
I was curious to see how difficult it would be to put a full interior on a ship this size and keep features that are signature to the ship intact. Here's the lowdown.
-Interior accuracy-
>Cockpit chair rotates down (with wings) at the touch of a button into landing position
>Cargo hold has two holding cells for prisoner transport
>Obviously there's SM cargo capacity as well on the ship.
>Underneath the cockpit is the escort guard observation deck, a usually overlooked detail. So now you can have two non-prisoner, passengers.
>USD added in place of the scanning/jamming dish, but is partially accurate due to it doubling as an airlock port in TCW series.
>Cargo hold door and ramp are a thing.
>Cockpit has the scopes on the right that boba slides back up before pursuing han solo.
-Exterior Accuracy-
>Scratch paint and wing joint colouring is more or less referenced from Art, the film, and the UCS lego set.
>Due to scale, the back griebling is scattered motherboard which works well considering the limiting in scale and wanting the ability to land flat.
>Thrust Bloom is that eerie orange.
-Weapons Accuracy-
>The quad turbolasers are actually a single turret that is set to Select Target
>Native weapons are heat-seeking missiles and rapidfire cannons hidden in the midpoint hidden hatches. (see image where it is revealed) All weapon colours proper.
>Want those seismic charges!!!??? NO PROBLEM this is my first build with mines so not sure how well they work, but it's placed exactly where it should be in TCW. Have fun with them....BWAAAAAAAAM!
-Systems-
Sure, it's an RP ship so it's really meant to be a fun scout and showpiece, but I worked hard to put in some fun systems all the same.
-Stealth
-Recon
-Mobility
-Jump
Considering its size and interior detail the system adaptiveness of this ship is impressive and makes for a great scout vehicle.
Overall I think the ship is about 90% accurate. I'm sure with a 3:1 scale I could make it 100% accurate, but then it'd be too big to feel real so I prefer this compact guy!
Cons
-For me I was upset I didn't put the core somewhere nicer so you could easily see the cockpit controls and fly at the same time, camera placement is good but i miss seeing the computers lining the bottom of the screen. Besides that, I'm pretty darned happy how it turned out! Let me know what you all think!