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    SMBEdit 0.1.9

    Bugfix:
    Blueprints with rail based turrets and other docked entities will now work.

    Details:
    Due to a bad if statement turret files where not dealt with but were mentioned in the meta file as if.
    That caused a blueprint to not appear in the blueprint cataloge.
    Feature completed:
    SMBedit has now a full set to smooth out edges:

    -aw, --auto_wedge
    -at, --auto_tetra
    -ah, --auto_hepta
    -ac, --auto_corner

    Bugfix:
    Auto-shaped Std./Adv Armor blocks should no longer appear damaged.
    Auto-shape works now. Something must have broken when I cleaned up code. I still do not know what broke, but I made a workaround until I find it.
    New features:
    'sment' files can now be used as input. There is still a restriction that if the input is a sment file, the outpul is expected to be, too.

    Bugfix:
    - reading from blueprints meta files with no datatype 2 caused faulty meta file to be written
    - entity classification is now hidden if it is not a ship or station
    The tool can now automatically set wedges at edges and and tetra at corners.
    Sadly hepta and corner blocks will require a bit more effort.