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    Power Aux internal explosion armour matrix 1.0

    Since power aux will be in decline I might as well post this.

    Ive never managed to get to use this except in tests and such, but some of you who get shot at a lot may make use of it.

    starmade-screenshot-0012.png


    the way it works is by abusing the ray-trace nature of explosions. A random aux is chosen to detonate, and it can go no more than 3 blocks before being stopped by armour. Aux armoured like this can overload 3-4 times before they lose big bonuses, and can overload twice before a ship core begins to overheat with just this on it.
    Bear in mind, there ARE better ways to protect power Aux but it can be considered exploiting to use such methods - another reason to back the reactor -> Chamber system.

    so you copy the 9x9x9 cube, and paste it down to however large you need it to be. I recommend 9750 ish power aux per each bank of aux (IE, Separate) NEVER exceed 10,000 blocks in a single group of aux.

    I also recommend you keep them thin as possible, so explosions are more likely to occur on the surface area and mitigate damage.

    EDIT: Bah, hit enter again too early. Oh well.
    Author
    Napther
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