- Game version
- 0.203.xxx
This is an attempt to rid the universe of Power1.0 stations and ships...
Are you tired of the Temp NPC block-stations screaming for power, TG-Shops that don't trade...
TG-Shops now have Storage + owners removed = blocks in Shop-inventory now follow game-trade-config-rules.
NPCs now have appropriate stations (mining/factory/trade-hub) + power 2.0 ships...
Note: not all ships/stations have shields, some reactors overload a little = normal*
Note: If TG-Shop-block-stock is too low they will not trade them, seems they follow game-trade-config-rules!
v0.202.108 compatible*
Unzip Folders, ships / stations will need to be placed into appropriate folders...
PATH: StarMade\server-database\YourWorld\npcFactions
PATH for Trade Guild is different: StarMade\blueprints-stations\trading-guild
simply give them the same stations as Traders, be sure to delete the default files!
CC (community content) has been used for many of the stations/TradeShops/Factories/MiningOutposts, many thanks to the Authors! (Names coming soon/eventually*).
* MrGrey1 - Thank you for cool-builds!
*Tech-priest - Thank you for cool-builds!
*SkylordLuke - Thank you for cool-builds!
*Criss - Thank you for cool-builds!
* Apologies if I have missed a name, send me a DM and we will get it sorted...
currently cannot find the author of the "TempVegaShop"
INFO EDIT JAN 30 2020...
HOW TO USE:
Last testes: New Worlds need assets in-place before running new worlds the first time or they will bug-out like pirate stations!
1. Create NEWWORLD, but do not run it yet!
2. Place the npcFactions folder in the empty NEWWORLD folder!
PATH: StarMade\server-database\YourWorld\npcFactions
Make sure assets are in place before running new worlds!
*WIP*
Are you tired of the Temp NPC block-stations screaming for power, TG-Shops that don't trade...
TG-Shops now have Storage + owners removed = blocks in Shop-inventory now follow game-trade-config-rules.
NPCs now have appropriate stations (mining/factory/trade-hub) + power 2.0 ships...
Note: not all ships/stations have shields, some reactors overload a little = normal*
Note: If TG-Shop-block-stock is too low they will not trade them, seems they follow game-trade-config-rules!
v0.202.108 compatible*
Unzip Folders, ships / stations will need to be placed into appropriate folders...
PATH: StarMade\server-database\YourWorld\npcFactions
PATH for Trade Guild is different: StarMade\blueprints-stations\trading-guild
simply give them the same stations as Traders, be sure to delete the default files!
CC (community content) has been used for many of the stations/TradeShops/Factories/MiningOutposts, many thanks to the Authors! (Names coming soon/eventually*).
* MrGrey1 - Thank you for cool-builds!
*Tech-priest - Thank you for cool-builds!
*SkylordLuke - Thank you for cool-builds!
*Criss - Thank you for cool-builds!
* Apologies if I have missed a name, send me a DM and we will get it sorted...
currently cannot find the author of the "TempVegaShop"
INFO EDIT JAN 30 2020...
HOW TO USE:
Last testes: New Worlds need assets in-place before running new worlds the first time or they will bug-out like pirate stations!
1. Create NEWWORLD, but do not run it yet!
2. Place the npcFactions folder in the empty NEWWORLD folder!
PATH: StarMade\server-database\YourWorld\npcFactions
Make sure assets are in place before running new worlds!
*WIP*