Neotronix Defensive Solutions
Asymmetric Combat Technology
Moving into a market segment focussing on planetary conquest NDS is releasing a militarised variant of the D51 George Hearst planetary miner.
Featuring a wide variety of features that will help it excel in ground based combat scenarios.
The Areion is outfitted for a wide spectrum of mission objectives.
Internal compartment holds space for a full platoon of troops. With build-in radar deflection and an EMP Jamming pulse the Areion is a powerhouse on the battlefield not to be trifled with.
Onboard armaments:
- Electro-Magnetic Cascade Pulse
- Radar Deflection Device
- Emergency Jumpdrive
- 4 x Dorsal launch Laser-guided missile
External armaments:
- 12 x Mercury Anti-personel pulse lasers
- 4 x Lepua Anti-missile CIWS
- 1 x Hecate Twin barrel turret with, twin dumbfire rocket and 3 individual groups of twin vertically launched lock-on missiles
((On the OOC subject of performance, the damage and shielding stats have been intentionally kept somewhat low. My intention is for this to be a nice asset you can smack on your planet to act as a ground defence platform. With the added option of actually using it in minigames and the like. Regen on the turrets is neigh absent and relative to the size the shield regen on the main turret and body have also been kept low enough for it not to be a b*tch to kill. Edit to your own desire, your millage may vary))
Asymmetric Combat Technology
Moving into a market segment focussing on planetary conquest NDS is releasing a militarised variant of the D51 George Hearst planetary miner.
Featuring a wide variety of features that will help it excel in ground based combat scenarios.
The Areion is outfitted for a wide spectrum of mission objectives.
Internal compartment holds space for a full platoon of troops. With build-in radar deflection and an EMP Jamming pulse the Areion is a powerhouse on the battlefield not to be trifled with.
Onboard armaments:
- Electro-Magnetic Cascade Pulse
- Radar Deflection Device
- Emergency Jumpdrive
- 4 x Dorsal launch Laser-guided missile
External armaments:
- 12 x Mercury Anti-personel pulse lasers
- 4 x Lepua Anti-missile CIWS
- 1 x Hecate Twin barrel turret with, twin dumbfire rocket and 3 individual groups of twin vertically launched lock-on missiles
((On the OOC subject of performance, the damage and shielding stats have been intentionally kept somewhat low. My intention is for this to be a nice asset you can smack on your planet to act as a ground defence platform. With the added option of actually using it in minigames and the like. Regen on the turrets is neigh absent and relative to the size the shield regen on the main turret and body have also been kept low enough for it not to be a b*tch to kill. Edit to your own desire, your millage may vary))