The End and New Beginnings
- Game version:
The Miners Coalition have suffered many setbacks in their short time in space and many more in their long history.
During the Coalitions initial foray into the stars they discovered large quantities of usable resources in the abundant asteroid belts surrounding their system.
Groups large and small within the Coalition combined their resources to expand out into neighboring systems in the hope of striking it rich and beat out their rival factions.
The Coalitions people have had to adapt to the new way in a short time. This has caused technology to advance in starts and spurts as new issues have to be worked around.
Even their ships have been adapted to the harsh conditions within the belts from civilian transport and construction vessels.
Eventually, others took notice of the budding Coalition and pirates began to raid and pillage many outposts.
Much of the Miner's territory was lost due to the speed of the expansion only allowing minimal defenses being created and trained.
The various factions within the Coalition soon saw their predicament and confirmed the need to combine all remaining resources.
Soon many of their remaining ships had been retrofitted with weapons and armor plates instead of drills and grabber arms.
Now the people of the Miners Coalition must work together to maintain what territory they still own and hopefully someday retake what they’ve lost.
MC Obelisk Class Freighter Vessel
A newer ship within the MC fleet, a ship was needed to fill the role hauling the supplies to the outer colonies and outposts. The result was the Obelisk Class Freighter, capable of hauling a large number of cargo pods and supplies. This 4 man craft includes external cargo racks, Internal cargo bay, a warp drive, escape pod and all of the crew's necessities for longer hauls. The ship has little in self-defense only equipped with two turret hardpoints although is equipped with a moderate shield generator. A vital ship for the MC otherwise supplies would have run dry long ago for the few remaining outposts.
All Cargo bays open
Interal Cargo Bay
Builder's note: Was trying to come up with something that both included an internal and external cargo option. Going to have a lot of fun with creating a station that will have cranes/ claws to grab the cargo pods after the ship docks. Currently does not have any turrets equipped but will revisit after the weapon update becomes official. Let me know what you guys think or if you have any suggestions/ opinions on this ship.