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    Logic_Scanner MKI

    WARNING: It causes my new computer to drop frames. Expect some lag with this. It relies on collisions.

    It is a working scanner in Starmade. It consistently generates the same edgemap under the same conditions, so it could be used for tracking and object recognition if you have a need for it. It also has a a rangefinding feature.

    The scanner itself can be undocked from the platform, allowing you to use it for your own builds. Tip: Wireless blocks forget the last block they were connected to when you connect them to other wireless blocks. The outputs are on the left side of the scanner itself, with the rangefinder output being on the top. The output for the position of the scanner is next to the rail it is on.

    The demo platform includes a t-flip-flop array for displaying the image.
    The position of the scanner can be found on the left seven segment display, and the distance from the rangefinder can be found on the right seven segment display.

    This could be useful for anything from logic-aimed salvage cannons to object recognition to giant robots. Hope someone other than myself has a use for such things.

    Notes: Feedback is appreciated. Tell me what you think.
    Author
    Trekkerjoe
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