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    Logic counter. 1.0

    I didn't think it was going to be this soon though. But here it is, a 128 counter.
    As the title implies, I've made my counter even more efficient, more easily expandable, and easier to understand. I only have used this method up to a 32 count, but as far as I'm aware, it is 100% reliable and can handle any combination of inputs. Which is much better compared to the old <90% reliability.



    Just wanted to add, "when will you do the 128 for Cru's elevator?"

    I added a display to the 64 counter, fixed some issues with it (it still has many issues though) and made it slightly easier to understand via colored lights where the outputs are. Red corresponds to 0ne, orange to two, yellow to four, green to eight, blue to sixteen, purple to thirty-two and white to sixty-four.
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