Jump Needle

    Jump Needle Version 1.02

    I still had some power to play with, plus there was just the tiniest bit of recharging to do at the tail end of a jump, which was very irksome. There is now no such lag. Moreover I was able to add some shields, not a lot, 20K, but that is enough to buy you maybe a second or so to get out of Dodge should you get hit with a scanner or something. A few minor cosmetic changes were made as well.
    No sooner than I had uploaded the prettier hull version, I realized there were a few more things I could add to spruce it up more still.
    Dalmont was quite correct to insist that I clean up the proof of principle design and make it something people wouldn't be ashamed of to fly. While this likely won't win any design awards for role playing design excellence, it now looks like a Starmade ship aught to.

    It still has it's full functionality, and still even has a bit of spare power that others could fiddle with.