Per request on this thread
Here's how to make a Very Low Profile (Sexy) Anti-Missile Turret that can be added to any ship. The highlight of this turret is that it's unobtrusive. IE: it doesn't require any systems be placed below the surface of the hull of your ship.
The example uploaded here should be ready to go. Please leave a comment if you have any questions.
1) First off start off with a platform of a 5X5 three quarter slabs with a turret axis in the middle:
This example shows a border of full height blocks around the 5X5 slabs. The key here is the Slabs. They allow for full rotation of the vertical axis of the turret.
2) Make the turret base:
The only system blocks on this base is a core, docker, and turret axis. But you will also see some quarter slabs and wedges to cover the system blocks.
3) Now for the business end of the turret:
Here you have 8 system blocks: 2 Cannon Computers, 2 Cannon Barrels, 1 Light for color, 1 Bobby AI, 1 Docker, and 1 Core. Make sure you link the system blocks as indicated in the picture above.
4) Now we add some more quarter slabs to cover the system blocks:
5) now dock the Turret Top to the Turret Base:
6) Exit the core and navigate to the Bobby AI block and press "R" to access the Bobby AI menu. Set the Bobby AI as follows: "Turret", "Active", and "Missiles"
Congratulations, you now have a Very Low Profile Anti-Missile that has a full range of movement and does not have any systems below the surface of your platform.
Here's how to make a Very Low Profile (Sexy) Anti-Missile Turret that can be added to any ship. The highlight of this turret is that it's unobtrusive. IE: it doesn't require any systems be placed below the surface of the hull of your ship.
The example uploaded here should be ready to go. Please leave a comment if you have any questions.
1) First off start off with a platform of a 5X5 three quarter slabs with a turret axis in the middle:
This example shows a border of full height blocks around the 5X5 slabs. The key here is the Slabs. They allow for full rotation of the vertical axis of the turret.
2) Make the turret base:
The only system blocks on this base is a core, docker, and turret axis. But you will also see some quarter slabs and wedges to cover the system blocks.
3) Now for the business end of the turret:
Here you have 8 system blocks: 2 Cannon Computers, 2 Cannon Barrels, 1 Light for color, 1 Bobby AI, 1 Docker, and 1 Core. Make sure you link the system blocks as indicated in the picture above.
4) Now we add some more quarter slabs to cover the system blocks:
5) now dock the Turret Top to the Turret Base:
6) Exit the core and navigate to the Bobby AI block and press "R" to access the Bobby AI menu. Set the Bobby AI as follows: "Turret", "Active", and "Missiles"
Congratulations, you now have a Very Low Profile Anti-Missile that has a full range of movement and does not have any systems below the surface of your platform.