HHI Logic Core Module Mk1

    HHI Logic Core Module Mk1 2017-02-12

    Excellent piece of logic!! THIS is why I love starmade.....people like you who play the game!

    But I couldnt get the AI voice to sing :(
    excelente trabajo de logica, abarca muchas areas de logica en un solo complemento.

    tengo un proyecto en mente y me gustaria que mas adelante una vez tenga la gran parte de las estructuras puedas ayudarme con la logica XD
    How about changing concept from current around-core-interior-part to solid template monoblock with only outputs to ship systems(red alert, emergency lockdown, etc)? Most of the ships have core rooms/bridges with their unique design, and your room space and elevator may be just not needed. At the same time, if computer get update with new functions, it will be easier to remove whole old block and paste new without need to change any interior designs and with only few minutes work of connecting logical outputs to ship's systems and refreshing displays content.

    About functionality: maybe integrating Thalanor's systems graphs for possibility to display a holo-screens with complex ship information on bridge? They can include displaying current chaindrive program, ship's own usd-docks states and many other custom things. It's also possible to print alert messages about detection of active jump inhibitor nearby and about offensive turrets loses(counter for <10 turrets docks will not took so much space, but provide helpful information in combat). Compact logical enemy detector may be helpful too, especially combined with red alert system.
    Stormraven
    Stormraven
    The Red Alert was originally designed as an enemy detector and was a separate module. Sadly, due to the way power works between docked entities, there was no way to get this to work properly. The detector turret could never use enough power to trigger the alert, and never charged to 100% so the sensor was basically useless.

    The problem with excluding the core room is that this machine would never work as a template. It's simply too complex. Most people's computers would crash if they tried to 'paste' it in. The only way to make it happen was to make it a blueprint, and as long as there has to be a core room, might as well decorate it, am I right?
    Oh you really did it ; much appreciated :D gonna pick this thing apart to learn its dark secreeeets.
    Stormraven
    Stormraven
    Good luck. It's a mess in here. Lmao. Huge brick of logic blocks all webbed together. If you want any tips or answers though, I'm happy to share. I see no reason to keep things to myself. XD
    Thanks!
    Sure it's smart, but can it do this?? *pats his head and rubs his belly*
    your move, bro >:P