The blueprints that where not compatible with the new weapons update have been modified. Other blueprints have been renamed for simplicity and streamlining, we recommend previous users to remove the elder ones before installing these new ones.
Enjoy.
Completely rinsed through and parts replaced to work with power 2.0, new modules added, redundant deleted. New Examination video is planned.
This version hosts 129 templates.
The old elevator sucked, it is removed and replaced by a template set pack for creating elevators. Meeting room and ramp for walkways and some other block fixes are also created. Look at this video: for the changes, and go to my channel on saturday when I will make the elevator set up instructions.
Working on more compact designs I have now made insert doors and gravity field, that is placed between to modules by removing one layer on each side, they are 2 blocks thick and does not suit all modules but works fantastically as doors to individual rooms or in hallways. May also be utilized in custom interiors.
A No-Gravity Access tube system has also been added.
Then the names has been for some entities to make them easier to find with their counterparts, a few modules has also been updated for aesthetic reasons.
Enjoy! ;D
Added lots of new modules, a entire collection in 2 colours for making walkways, both open and covered closed designs are available.
Added 3 types of more windows, and a wide array of new types of external plating to cover all needs. Also added slim 3 block thick versions of 3 doors and the auto gravity module to but just beside the USD dock for optimal space. Hope you enjoy!
Added vertical hallways for non gravity interior and connection collars.
Connection collars is to fit 2 interiors together, and vertical hallways is only ment for where you don't have gravity.
Also added a new type of exterior cover.
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