This is a Default Station Contest entry meant to be a neutral shipyard.
http://imgur.com/a/U2OI9
Meant to evoke images of both a modern day inter-modal facility and an industrial revolution style, turn-of-the-century shipyard, the Erebus Class Shipyard is a cheap, highly modular alternative when one desires long term service for a wide range of ship types and sizes but has no access to actual heavy industry. With a wide range of personal amenities and the ability to maintain large numbers of all different types of spacecraft, the Erebus Class Shipyard is ideal for long-term investments in deep space.
While each shipyard begins with relatively low capacities for shields and power, each is wholly suited to be upgraded far beyond its initial specifications.
The dimensions are roughly 400x160x200 meters and simple logic is included. By default the station is in "lockdown," and most things are powered down. Simple logic allows a player to toggle between a full array of normal plex lights and a flashing klaxon style emergency lighting system. My tests to see whether or not the flashing lights would work upon first spawning the station proved inconclusive. So, if anybody can think of a way to fix that, send me a PM. Plex Un-Deathinators may need to be placed in a more obvious location, currently they are on B-Level in the Medical Deck area, room B-02.
http://imgur.com/a/U2OI9
Meant to evoke images of both a modern day inter-modal facility and an industrial revolution style, turn-of-the-century shipyard, the Erebus Class Shipyard is a cheap, highly modular alternative when one desires long term service for a wide range of ship types and sizes but has no access to actual heavy industry. With a wide range of personal amenities and the ability to maintain large numbers of all different types of spacecraft, the Erebus Class Shipyard is ideal for long-term investments in deep space.
While each shipyard begins with relatively low capacities for shields and power, each is wholly suited to be upgraded far beyond its initial specifications.
The dimensions are roughly 400x160x200 meters and simple logic is included. By default the station is in "lockdown," and most things are powered down. Simple logic allows a player to toggle between a full array of normal plex lights and a flashing klaxon style emergency lighting system. My tests to see whether or not the flashing lights would work upon first spawning the station proved inconclusive. So, if anybody can think of a way to fix that, send me a PM. Plex Un-Deathinators may need to be placed in a more obvious location, currently they are on B-Level in the Medical Deck area, room B-02.
But anyways, I'm waiting for the new SMedit to be usable enough to rotate station and the like, until then, it's stuck like this.