Chaindrive 3x3x4 - Wireless module clock method, no more undockings!

    Chaindrive 3x3x4 - Wireless module clock method, no more undockings! 2017-04-27

    Just a chaindrive based on the wireless logic module clock, I tried to make it compact and easy to install and use.
    Let me know if you have any problems and will try to improve it!


    Installing the downloaded file:
    Copy it to the "templates" folder inside Starmade folder.
    If downloaded with steam it would be "Steam\SteamApps\Common\StarMade\StarMade\templates"


    How to setup in a ship:
    1:
    Load and paste the template somewhere in the ship.
    2: Spawn a ship core, add a rail docker and two wireless modules, like in the picture. Don't dock it yet. If you use the Create Docking, undock the entity (this is because the wireless module is inaccessible in astronaut mode)
    3: While in astronaut mode (not construction mode, get out of your ship) connect the wireless modules like shown in the picture.
    4: Dock the core with the modules in the provided rail (or anywhere else in the ship, doesn't really matter). Done!
    NOTE: This contrapoint needs a ship that generates at least 90000 energy per second. If your ship has less energy, you can try to remove Jump Drive Computers at expense of the jumping rate.


    How to use it:
    The template includes two controls to operate the chaindrive via inner ship remote (see picture).
    The one on the right will activate the chaindrive and it will keep jumping nonstop until deactivated.
    The one on the left will send a single logic signal to the jump computers, causing a single jump if one or more jump computers are charged.

    If you want to add your own activation button instead of mine, remove the 4 front blocks. You will need to send a logic signal to the AND module to activate the chaindrive.


    Tip: If you charge all the computers while docked, you can perform 9 separated jumps with the single jump activator. The jump computers will shown as empty after the first jump, but they aren't!

    NOTE: Someone mentioned the wireless logic module clock system in a server. I only tested it and it worked, I am not the one who discovered this method to make a clock.
    Author
    RODLON
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    Latest reviews

    Tested, just excellent, good work !
    The concept seems sound but I have yet to jump as the power requirements (at least on the ship I was trying to fit it on was excessive and always went to power failure. A single JJ Computer with 8 modules was removed to make way for it so I don't know? What power is needed for it to work correctly?
    RODLON
    RODLON
    Each jump drive computer needs a little more than 10000 e/sec.
    You need a ship capable of generate 92000e/sec for this to work.

    If your ship can't generate that amount, you can always remove some of the jump drive computers. It will travel slower but still quite faster than a regular jumpdrive :)
    It's a wonderfull thing. Just tested.
    Excellent work introducing a wireless clock to the Chaindrive concept, I might have to steal this in the future ;)