Game version
    v0.202.87
    1.png



    Just a cool-looking warship with a minimalistic, nautical-ship-inspired hull. Low-effort systems design of questionable performance. No interior at all (however, there's a large volume of empty space below the bridge, which should allow for a custom interior of decent size).

    Use it/modify it as you wish :)

    If anyone builds an interior into it, I would love to see it!
    (Feel free to send it to me, I'll showcase it on my shipyard thread.)


    You can download its offensive turret here: Cerberus 2500 - Basic beam turret

    • Dimensions with turrets included: 143 wide, 137 high, 560 long
    • 354K total mass (317K own mass)
    • 20mill e/s reactor output (80K blocks of stabilization buffer)
    • 233 m/s max speed (1.3 TMR)
    • 87.5mill HP shield capacity (220K HP/s net recharge)
    • Internal reinforcement materials: yellow and orange standard armor
    • Scanner base --> Usage duration Lvl1 + Strength Lvl1
    • Jump drive base --> Autocharge
    • Jump inhibitor Lvl9 --> Range Lvl1
    • Shield enhancement base --> Shield capacity Lvl1
    • Top speed Lvl2

    NOTE: In combat, level down the top speed chamber! This will enable you to either max out the scanning strength, or increase the jump-inhibition range by one level.
    Shield: 5.5mill (27.5% of reactor output)
    Thrust: 5.5mill (27.5% of reactor output)

    CONS BY SINGLE TURRET
    Resting: 62,500 (66,100 with 3,600 base load included)​
    Charging: 250,000 (253,600 with 3,600 base load included)​
    Extra active load: 187,500​

    CONS BY ALL TURRETS
    Resting: 859,300​
    Charging: 3,296,800​
    Extra active load: 2,437,500 (12% of reactor output)​

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    Author
    DeepspaceMechanic
    Downloads
    38
    Views
    381
    First release
    Last update
    Rating
    5.00 star(s) 1 ratings

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    Best looking turrets I ever saw!