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    Big Dipper Cruiser 1.0

    Hey there @Xpertice! It's a nice ship that you have here! Although I hope that you would add at least one screenshot on your posts showcasing your ship/system. I do understand though that looks wasn't the main focus of the ship at the moment, as I understood. (In which, is actually good so far! Alien-looking, in my opinion. I like it! You could just add more blocks/details on the hull later on a future update, probably) So I will instead comment on the Systems that you made and possibly share some the things I learned too. (I might even learn a thing or two from you as well)

    Now, I understand that it can be difficult understanding the new systems at the moment, but there are plenty of Tutorials in the internet at the moment and could make great source of knowledge. Also, we tend to experiment.

    Your ship is quite large, and with a lvl 17 reactor with perfect 100% Stabilization + a bit of buffer. Actually, have plenty of room for more systems! So you can start improving the Reactor Size/Stabilization a bit up to lets say, Lvl 19 or 20. Of course, bigger reactor means more stabilizers. But that's no problem. Since, I don't really take this as an RP-based ship, You can just add more and more Stabilizers in the front without worrying too much about space.

    I haven't tested the Salvage systems yet, and I know that we could have own styles and standards for ships and systems, but I think your salvage and your weapons system could be much bigger in terms of module count, which = effectiveness. Considering this is Categorized/Tagged as a PVP Ship, it should be strong enough to be in a fight against it's size, at least. Now, The Refit Version of the Second Ship I created actually has a lvl 15 Reactor, but it's actually, seemingly enough to power up 1200 Total Modules of Cannon-Cannon system, While also capable to fly and fire even with it's two Missile systems are reloading (Missile [500] and Missile-Beam [800 Size] with 20 Misile Capacity) without losing power in the process. All that, and it also has shields, recharging, quite decent I think. But the point is, your ship literally has plenty of Room for Improvements.

    Overall, your ship is ideal for survival. It has enough weapons and shields that can take out Isanth's -- Especially of course if you upgrade it's systems in the future update, I hope. Eitherway, I promise I will give the ship 5 Stars for it. :) Keep up the good work! :D
    Xpertice
    Xpertice
    Alright. Yeah, I wanted to create a thread about the new power and weapons desperately asking for help (as if the dev build 25% balance patches never happened), but now I realize that you don't need stabilizers to be that far. It can even tank itself! I spawned a pirate-factioned mob of it and pitted an admin-loaded copy of it that I controlled against it. Neither were able to down the other's shields. I'll see what I can do for a new ship because for the most part it's heavily compartmentalized. Anyway, enjoy your copy of it. I'll see if I can grab a screenshot of it.