Bephinius-Per Systems Board (C/P Templates)

    Bephinius-Per Systems Board (C/P Templates) Release 1

    - TRANSMISSION START -
    Thoughts:
    I've realized recently that most of my ships lack standardized interiors. Each has a different reactor, some of which aren't even visible. What's more, there are no dedicated computer cores on my ships, either. I also find myself making other doodads by hand, and I've realized that I really need a repository of standardized copy-paste templates that fill these gaps. I've tried to keep most of them adaptable enough to fill multiple roles, but still easy to copy-paste.
    No actual templates are included in the download, but if there is a demand for them, I'll include them in an update.
    Furthermore, I'm running into a creative block after about 30 different pieces. So, if any of you have ideas for any systems, please PM me. I'll credit you when I release the system part.
    Without further ado, let's jump into the different parts included in this download.
    (I just realized that sounded really Saber-esque.)

    Standard Reactors
    6 Versions
    Tiny > Side > Small > Medium > Large > Huge

    Large Version Pictured

    Lore:
    These standard hyperfusion reactors generate a decent amount of power, suitable for most ships. Even better, they come in many different shapes and sizes, making them a popular choice for both fleet ships and independent traders.


    Bio-Chemical Power Cells
    4 Versions
    Tiny > Small > Medium > Large

    Medium Version Pictured

    Lore:
    These power generation units use the slow chemical reaction of bacterial breakdown of several types of molecules to generate a slow, steady power flow. Most commonly seen on freighters, dropships and civilian craft, due to their low volatility and easily procurable fuel.


    Plasma Reactors
    3 Versions
    Small > Medium > Large

    Large Version Pictured

    Lore:
    Often seen in high-power setups, plasma reactors are very power-dense, but are rarely seen due to their high heat production. Most ships that use these have many exposed heat lines and are almost never larger than a destroyer, although occasionally a few of these will been seen in tandem, allowing larger ships to benefit from their power production.


    Radiant Reactors
    3 Versions
    Small > Medium > Large

    Medium Version Pictured

    Lore:
    Extremely powerful, low heat production, and small size make these advanced reactors some of the most lucrative on the market. Unfortunately, only one can be run at a time, limiting your overall power production to about 2 million units/sec. Often seen on cloaking vessels, or just about anything trying to cram as much power into as little space as possible.


    Plasma Stacks
    4 Versions, Modular Design
    Single Segment > Vertical > Small > Medium


    Small Version Pictured

    Lore:

    These massive matter/antimatter reactors continuously slam ionized gases and anti-gases into each other, producing incredible power ratios. Unfortunately, this outstanding performance comes at a cost - they're large, produce a lot of heat, and usually must be custom-fitted to the ship they're added to. You'll almost never see one on anything less than a capital ship, and even when you do, it will always be the smallest version - the Vertical Module.

    Note:
    These are designed to be fully modular, and you should use the single segment as the base for your reactor core - feel free to use the multiple-segment versions, but I strongly encourage you to build your own stacks. The result will probably end up being a lot better.


    Capacitor Cells:
    3 Versions
    Small > Medium > Large

    Large Version Pictured

    Lore:
    Standard modular capacitors, often wired together. Almost every ship out there bigger than a fighter uses these - although many times they are integrated into the hull.


    Computer Cores
    3 Versions
    Small > Medium > Large

    Large Version Pictured

    Lore:
    Something's got to run all those fancy systems, make you a cup of coffee, fight off twelve pirate squadrons, take a virtual ski trip and write forum posts at the same time, and that's your computer core. Most ships are too small to have a dedicated core (or more than one), and instead rely on the standard integrated holo-interface computers and BOBBY AI. However, most destroyers and larger have one of these in addition, increasing their combat potential.


    Full Board:


    Note: There are also some other doodads on the second layer, most notably a pair of raised plant growers.
    Note 2: All of these look much better actually walking beside them instead of a badly shot top down .jpg. Trust me.



    I've probably spent far to long on this, but nevertheless, enjoy and best of luck from Bephinius-Per Yards!

    - END TRANSMISSION -
    Author
    Daeridanii
    Downloads
    304
    Views
    432
    First release
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    Rating
    5.00 star(s) 1 ratings

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    Latest reviews

    You always continue to impress me with your designs from Bephinus-Per. For some reason i feel like these were inspired by Endless Sky. No clue why though :D
    Daeridanii
    Daeridanii
    I do admit - it gave me a lot of ideas I hadn't though of before. Ah, the eternal search for inspiration...